Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11042884557206118571 70 Riph the Trooper (level 4, -2/31 HPs) Began as an Octopode Fighter on Aug 18, 2025. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:01:55 (1861 turns). Riph the Trooper (Octopode Fighter) Turns: 1861, Time: 00:01:56 Health: -2/31 AC: 1 Str: 15 XL: 4 Next: 22% Magic: 4/4 EV: 7 Int: 10 God: Gold: 70 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (-2 -> -21), vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) k - a +3 sling Missiles g - 2 atropa-tipped darts (quivered) Armour b - a +0 buckler (worn) Scrolls e - 5 scrolls of identify {unknown} h - a scroll of noise {unknown} j - a scroll of teleportation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of revelation {unknown} n - a scroll of silence {unknown} Potions c - a potion of might d - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: + Level 3.5 Fighting + Level 2.5 Long Blades + Level 3.4 Dodging + Level 2.1 Stealth + Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund shouts! Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is lightly wounded. You unwield your +3 sling. a - a +0 long sword (weapon) You feel very mighty all of a sudden. You closely miss Edmund. You grab Edmund. Edmund is lightly wounded. You constrict Edmund. Edmund hits you with a +0 flail of venom. You are poisoned. You slash Edmund! Edmund is heavily wounded. You constrict Edmund! You feel very sick. Edmund hits you with a +0 flail of venom. You are more poisoned. You completely miss Edmund. Edmund is heavily wounded. You constrict Edmund, but do no damage. You feel very sick. Edmund barely misses you. Edmund closely misses you. You slash Edmund! Edmund is severely wounded. You constrict Edmund, but do no damage. You feel very sick. Edmund hits you with a +0 flail of venom. You hit Edmund. Edmund is almost dead. You constrict Edmund. You feel sick. Edmund hits you with a +0 flail of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of moonshine. You feel tipsy. You constrict Edmund, but do no damage. You die... +.....#........ ########.....#...###.. ...........###...###.. ...........#...†...... ...........#.......... ...........+.......... ...........#......#### .########'####......##.. ......@@.....#.......... ........)....#.......... .............+.......... ######################## You could see Edmund. Vanquished Creatures 3 adders A ribbon worm (D:2) A dart slug (D:2) An orc (D:3) 4 endoplasms 4 giant cockroaches 7 hobgoblins 7 ball pythons A bat (D:1) 2 frilled lizards A goblin (D:2) 5 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 318 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 540 | D:1 | Reached skill level 1 in Stealth 936 | D:2 | Reached XP level 3. HP: 8/26 MP: 3/3 1671 | D:3 | Reached XP level 4. HP: 27/31 MP: 4/4 1795 | D:3 | You fall into a shaft and drop 1 floor! 1850 | D:4 | Noticed Edmund 1861 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, amcnicky_mini_rare_corridor_liquid D:2: layout_basic D:3: layout_rooms D:4: layout_gridville, nemelex_dance_club_becter, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.1 Fighting | | 3.5 Long Blades | | 2.5 Dodging | | 3.4 Shields | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 47 | 5 || 52 Tentacles | 7 | || 7 Constrict | 10 | 1 || 11 Fire: Sling | 14 | 27 || 41 Use: Potion | | 2 || 2 Stab: Sleeping | 7 | || 7 Armour: Skin | 21 | 7 || 28 Dodge: Dodged | 24 | 5 || 29 Block: Buckler | 6 | 2 || 8