Riph Level 1 of the Dungeon (4, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) (4, 7, D:1) a ball python corpse (skeletalised by now) (5, 7, D:1) a +0 short sword (7, -5, D:1) 7 stones (15, -6, D:1) a scarf of shadows (21, -29, D:1) a quokka corpse (skeletalised by now) (21, 6, D:1) a +0 dagger (23, 0, D:1) 3 stones (24, 31, D:1) a rat corpse (skeletalised by now) (25, 11, D:1) a hobgoblin skeleton (26, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 12, D:1) a rat corpse (skeletalised by now) (31, -26, D:1) a +0 hand axe (32, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 33, D:1) a +0 dagger (39, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, 1, D:1) a +0 barding (41, 18, D:1) a +0 dagger (42, -21, D:1) a +0 dagger (48, -8, D:1) a +0 dagger a goblin skeleton (49, -9, D:1) a bat skeleton (49, -7, D:1) a jackal skeleton (57, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 12, D:2) an adder corpse (skeletalised by now) (7, 25, D:2) a +0 helmet (11, 24, D:2) a bat corpse (skeletalised by now) (14, 3, D:2) a +0 ring mail (20, -4, D:2) a +0 dagger (20, 12, D:2) a +0 whip (24, 8, D:2) a +0 ring mail (30, 7, D:2) a ball python skeleton (31, 4, D:2) a +0 dagger a goblin skeleton (32, 29, D:2) a +0 leather armour (36, 17, D:2) a +0 dagger a +0 sling (39, -4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) 8 gold pieces (4, 1, D:3) a +0 whip (5, 0, D:3) a poisoned dart (6, 0, D:3) a poisoned dart (7, 0, D:3) 4 poisoned darts (8, 0, D:3) 12 gold pieces a +0 hand axe (17, 15, D:3) a +0 trident an orc corpse (18, 30, D:3) a bat corpse (20, 24, D:3) an adder corpse (21, 7, D:3) a +0 ring mail