Riph Level 1 of the Dungeon (3, 17, D:1) 4 stones (5, -6, D:1) a +0 mace (5, -2, D:1) a +0 dagger 4 stones a kobold corpse (5, 29, D:1) a +0 dagger a stone (6, -1, D:1) a +0 dagger a goblin corpse (7, -3, D:1) a jackal corpse (7, 6, D:1) a frilled lizard corpse (8, -1, D:1) a scroll of immolation (11, -1, D:1) 4 stones (15, 2, D:1) 5 gold pieces (15, 8, D:1) a +0 dagger (22, 38, D:1) a +0 dagger (24, 31, D:1) a quokka corpse (skeletalised by now) (25, 2, D:1) a +0 whip (26, -7, D:1) a jackal corpse (27, -7, D:1) a jackal corpse (29, 27, D:1) a +0 war axe (30, 2, D:1) a frilled lizard corpse (35, 23, D:1) a +0 dagger (35, 36, D:1) a staff of earth (38, 4, D:1) a rat corpse (skeletalised by now) (38, 37, D:1) 2 stones (43, 43, D:1) a bat corpse (skeletalised by now) (46, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (46, 15, D:1) a bat corpse (skeletalised by now) (55, 9, D:1) a +0 club (55, 16, D:1) a +0 short sword (55, 20, D:1) a +0 club (55, 24, D:1) a +0 dagger (56, 17, D:1) a rat corpse (skeletalised by now) (59, 23, D:1) a hobgoblin corpse (skeletalised by now)