Riph Level 1 of the Dungeon (5, -2, D:1) a bat skeleton (17, -16, D:1) a +0 club (19, 9, D:1) 2 stones (23, -3, D:1) a +0 spear (26, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -34, D:1) a ball python corpse (skeletalised by now) (32, 0, D:1) 5 stones (33, -34, D:1) a +0 club (33, -7, D:1) a +0 short sword 2 stones a kobold skeleton a rat skeleton (35, 11, D:1) a hobgoblin skeleton (36, -3, D:1) a hobgoblin skeleton (40, -6, D:1) a +0 scale mail (48, 8, D:1) a quokka skeleton (51, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -20, D:1) a +0 club (61, -12, D:1) a frilled lizard skeleton (63, -16, D:1) a +0 club Level 2 of the Dungeon (4, -16, D:2) a +0 plate armour (6, -4, D:2) a +0 robe (20, 7, D:2) 5 stones (26, 22, D:2) a rat skeleton (28, 9, D:2) a rat skeleton (29, -10, D:2) a +0 spear (30, -2, D:2) an adder skeleton (32, 8, D:2) a jackal skeleton (36, 30, D:2) a +1 dagger of holy wrath (37, -11, D:2) a +0 dagger (37, 15, D:2) a +0 robe (40, 0, D:2) a bat corpse (skeletalised by now) (57, 13, D:2) a +0 whip (57, 24, D:2) a quokka skeleton Level 3 of the Dungeon (12, -17, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (16, -15, D:3) a +0 ring mail