Riph Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, -30, D:1) a medusa talisman (11, -23, D:1) a +0 spear (19, -14, D:1) a quokka skeleton (23, -1, D:1) a staff of air (26, -26, D:1) a ball python skeleton (26, -15, D:1) a +0 dagger (31, -32, D:1) a quill talisman (31, -31, D:1) a +0 whip a kobold skeleton (32, 1, D:1) a +0 dagger (33, 0, D:1) a +0 club (41, -32, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -23, D:1) a +0 dagger a goblin skeleton (47, -21, D:1) a +0 short sword (48, -22, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Lonkijap's Assorted Antiques 2 flux baubles (120 gold) a scarab talisman (600 gold) the +11 Singing Sword {sonic wave} (2400 gold) a box of beasts (960 gold) the +0 helmet of the Equator {rPois Will+ SInv} (612 gold) rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. a wand of flame (11) (184 gold) a +0 leather armour (48 gold) a phial of floods (960 gold) a potion of mutation (192 gold) a potion of moonshine (24 gold) a scroll of revelation (180 gold) (0, 0, D:2) a +0 flail (2, -4, D:2) a ball python skeleton (7, 15, D:2) 2 stones a +0 dagger (14, 7, D:2) an orb of wrath (16, -11, D:2) a +0 scale mail (17, 2, D:2) 7 stones (18, 11, D:2) a +0 robe (20, 12, D:2) a bat skeleton (25, -7, D:2) a +0 dagger (27, 18, D:2) a ball python skeleton (28, 16, D:2) a +0 club (30, 7, D:2) a +0 long sword (33, 18, D:2) 4 stones (34, 7, D:2) a +0 club (43, 2, D:2) 8 stones (46, -12, D:2) a +0 long sword (47, -2, D:2) a +0 dagger Level 3 of the Dungeon (3, 21, D:3) a +0 flail (6, -5, D:3) a rat skeleton (8, 17, D:3) 6 gold pieces a +0 hand axe (9, 2, D:3) a +0 dagger (17, -15, D:3) a +0 dagger a +0 sling (22, -17, D:3) a +0 dagger (36, 18, D:3) a +0 short sword a stone (38, -27, D:3) a +0 robe (38, -5, D:3) a +0 quarterstaff (51, -13, D:3) 5 stones Level 4 of the Dungeon