Riph Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 44, D:1) a +0 dagger (3, 51, D:1) 5 stones (7, 8, D:1) a bat corpse (skeletalised by now) (8, 0, D:1) a hobgoblin corpse (skeletalised by now) (20, 9, D:1) a +1 short sword of venom (24, 14, D:1) a +0 rapier (24, 27, D:1) a +0 whip (25, 18, D:1) a +0 whip a kobold skeleton (31, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 51, D:1) a rat corpse (skeletalised by now) (51, 23, D:1) a +0 club (60, 23, D:1) a +0 short sword 3 stones (64, 25, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (0, 2, D:2) a +2 dagger of protection (0, 3, D:2) a hobgoblin corpse (0, 4, D:2) a +0 club a +0 sling a +0 dagger a +0 club a goblin corpse (0, 5, D:2) a +0 dagger (1, 7, D:2) a scroll of acquirement (10, 5, D:2) a +0 club (24, 4, D:2) a +0 club a kobold corpse (24, 5, D:2) a rat corpse (25, -4, D:2) a potion of magic (36, 20, D:2) a potion of brilliance (43, -7, D:2) a +0 flail (46, 7, D:2) 5 stones (47, 12, D:2) a +0 leather armour (48, 12, D:2) a +0 dagger 5 stones an adder corpse (skeletalised by now) (49, -13, D:2) a bat corpse (skeletalised by now) (50, -1, D:2) a +0 mace (51, 24, D:2) a +0 club