Riph Level 1 of the Dungeon (0, 0, D:1) 5 stones (18, 12, D:1) a +0 whip (22, -5, D:1) a +0 whip (28, 32, D:1) a frilled lizard corpse (skeletalised by now) (29, 15, D:1) a bat skeleton (31, 39, D:1) a quokka skeleton (31, 40, D:1) a +0 short sword 2 stones a kobold skeleton (31, 41, D:1) a +0 whip (33, 15, D:1) a bat skeleton (33, 35, D:1) a +0 whip 2 stones a kobold skeleton (33, 44, D:1) a bat skeleton (37, 48, D:1) a frilled lizard skeleton (39, 11, D:1) a +0 leather armour (43, 8, D:1) a +0 pair of boots (44, 28, D:1) a +0 ring mail (45, 38, D:1) a bat corpse (skeletalised by now) (51, 34, D:1) a rat skeleton (54, -7, D:1) a +0 dagger (54, -3, D:1) 6 stones (57, 44, D:1) a +0 whip 2 stones (60, 7, D:1) a +0 dagger (61, 52, D:1) a quokka corpse (skeletalised by now) (63, 50, D:1) a quokka corpse (skeletalised by now) (65, 32, D:1) a +0 leather armour Level 2 of the Dungeon (1, 4, D:2) a +0 mace (3, 20, D:2) a +0 dagger (7, 0, D:2) a +0 club (10, -16, D:2) 5 stones (10, -12, D:2) a rat corpse (skeletalised by now) (16, 10, D:2) a bat skeleton (24, -15, D:2) a +0 leather armour (29, -22, D:2) 5 stones (30, -8, D:2) 4 stones (31, -3, D:2) a +0 scale mail (34, -14, D:2) an adder skeleton (40, 5, D:2) a frilled lizard skeleton a jackal skeleton (46, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -21, D:2) a bat corpse (skeletalised by now) (52, -4, D:2) a jackal skeleton (53, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 5, D:3) a +0 club (1, 6, D:3) a +0 hand axe an orc corpse (1, 12, D:3) a +0 mace (2, 15, D:3) a +0 ring mail (3, 6, D:3) a scroll of identify (4, 23, D:3) a +0 mace a +0 short sword an orc corpse a kobold corpse (5, 22, D:3) a +0 dagger 2 poisoned darts a kobold corpse