Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 1865513923519515925 25 Riph the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Hexslinger on Sept 17, 2025. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (666 turns). Riph the Vexing (Deep Elf Hexslinger) Turns: 666, Time: 00:01:17 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 5/6 EV: 12 Int: 17 God: Gold: 46 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed, hasted, very quick A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery i - an amulet of regeneration (worn) Scrolls b - a scroll of poison e - a scroll of blinking {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of curing {unknown} h - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 3.3 Ranged Weapons + Level 3.0 Dodging + Level 1.4 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The endoplasm quivers. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The endoplasm freezes you. You are frozen. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You feel sick. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You climb upwards. You feel sick. There is a stone staircase leading down here. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you but does no damage. The endoplasm hits you. You die... # #.........#..#....# # ##........#.>#....# # #############........####...## # #.†.........##....)..........# # #.#############..........(...# # #.# #.##.............. # #.# #.####......#...## ####.####### #.##.############ ...........# ###@##.####.# ####...###.###.SJ........# .....................##### ####)..#####.######.....# # ##.## #.# ##.##.# # #.# #.# #.##.# ### ## #.# #.#######.##.# #####.. .# #.######.##......##.# #...... .# #.........#.###)†##.# #.###.. You could see an adder and an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 65 | D:1 | Reached skill level 1 in Fighting 97 | D:1 | Reached skill level 1 in Stealth 97 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 346 | D:1 | Learned a level 2 spell: Jinxbite 666 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring D:2: minmay_inner_zag, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, st_stairs_13, nicolae_half_adder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Ranged Weapons | 3 | 3.3 Stealth | 1 | 1.4 Dodging | 3 | 3.0 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 53 Cast: Jinxbite || 3 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 8