Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 11683721501023812600 19 Riph the Grave Robber (level 2, 0/20 HPs) Began as a Revenant Necromancer on Sept 19, 2025. Slain by a goblin ... wielding a +2 dagger of speed (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1037 turns). Riph the Grave Robber (Revenant Necromancer) Turns: 1037, Time: 00:02:45 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 55% Magic: 3/5 EV: 11 Int: 14 God: Gold: 134 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . k - +2 whip (venom) rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +2 dagger of holy wrath i - a +2 vampiric whip k - a +2 whip of venom (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of silence {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} Potions c - 2 potions of magic e - 3 potions of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} Skills: + Level 2.0 Dodging * Level 2.9 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 24% 1 Kinetic Grapnel Frge 4% 1d4 24% 1 Poisonous Vapours Alch/Air 4% 1d1 24% 1 Summon Small Mammal Summ 4% N/A 24% 1 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Tukima's Dance Hex 1% N/A 56% 3 Curse of Agony Necr 13% N/A 75% 5 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Rending Blade Conj/Frge 1% 2d6 93% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Your damage rating with your +2 whip of venom is about 8 (Base 6 x 102% (Str) x 100% (Skill) + 2 (Ench)). You now have 134 gold pieces (gained 13). Found a stone staircase leading down. Found a chain mail. A goblin comes into view. It is wielding a +2 dagger of speed. A quokka comes into view. The quokka bites you but does no damage. The quokka resists with significant effort. The quokka closely misses you. A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka barely misses you. Your soul wisp touches the quokka. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. The goblin hits you with a +2 dagger of speed. x2 Your soul wisp touches the quokka but does no damage. The quokka bites you. You barely miss the quokka. The quokka is almost dead. The goblin hits you with a +2 dagger of speed. The quokka closely misses you. Your soul wisp completely misses the quokka. You barely miss the goblin. The goblin hits you with a +2 dagger of speed. The quokka closely misses you. The goblin barely misses you. Your soul wisp touches the quokka. The quokka dies! You closely miss the goblin. The goblin completely misses you. The goblin hits you with a +2 dagger of speed. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. Your soul wisp barely misses the goblin. The goblin barely misses you. You miss the goblin. The goblin hits you with a +2 dagger of speed. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the goblin. The goblin hits you with a +2 dagger of speed. You die... ....# ....# ...<# ....# ####### ....# ....... ...## ###....... ....#### ####........ .......#####.......##### ................@g...... .......########.#*...... ....##.##.......#....... .....<.##.......#....... .......##.......#....... ................#....... ................#....... ........#.......###..#.. .#..............# You could see a goblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons A bat (D:2) A goblin (D:2) 3 kobolds A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) 2 quokkas A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 260 | D:1 | Learned a level 2 spell: Grave Claw 1037 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, hangedman_glass_teeth D:2: layout_rooms, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 2.9 Spellcasting | | 2.2 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 38 Whip || 12 Cast: Soul Splinter || 19 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 49