Riph Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 22, D:1) a +0 war axe (11, -4, D:1) a stone (12, -6, D:1) a +0 whip (16, 0, D:1) a hobgoblin skeleton (16, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 17, D:1) a bat corpse (skeletalised by now) (19, -4, D:1) a rat skeleton (19, 3, D:1) a +0 robe (28, -18, D:1) a +0 club (28, 19, D:1) an orb of guile (38, 3, D:1) a rat corpse (skeletalised by now) (40, 27, D:1) a hobgoblin skeleton a ball python skeleton (50, 28, D:1) a +0 ring mail Level 2 of the Dungeon (8, -4, D:2) a +0 hammer (9, -31, D:2) a bat skeleton (18, -30, D:2) a +0 pair of gloves (22, -7, D:2) a storm talisman (24, -6, D:2) 2 stones (31, 3, D:2) a +0 dagger (41, -21, D:2) an adder corpse (47, -25, D:2) a hobgoblin corpse (skeletalised by now) (48, -1, D:2) 3 flux baubles (49, 7, D:2) a frilled lizard skeleton (53, 6, D:2) a bat skeleton (55, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (5, 2, D:3) 12 gold pieces (10, 1, D:3) a +0 plate armour