Riph Level 1 of the Dungeon (1, -5, D:1) a rat skeleton (6, 4, D:1) a ball python skeleton (6, 11, D:1) 2 stones (10, -4, D:1) a frilled lizard corpse (skeletalised by now) (12, 6, D:1) a +0 club a goblin skeleton (22, -4, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (23, -4, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (24, 38, D:1) a stone (25, 31, D:1) a rat corpse (skeletalised by now) (26, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 32, D:1) a quokka corpse (skeletalised by now) (37, 12, D:1) a +0 chain mail (39, 9, D:1) a +0 chain mail (45, 9, D:1) a +0 leather armour Level 2 of the Dungeon (5, -5, D:2) the felid skeleton of Natasha (7, 1, D:2) a ball python skeleton (8, -25, D:2) a bat corpse (skeletalised by now) (11, -32, D:2) a +0 ring mail (16, -5, D:2) the felid corpse of Natasha (20, -24, D:2) a quokka skeleton (20, -23, D:2) a +0 dagger a +0 robe (21, -25, D:2) a +0 dagger (35, -5, D:2) a +0 pair of boots a ball python corpse (skeletalised by now) (35, -3, D:2) a +0 dagger (36, -5, D:2) a +0 dagger (36, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -2, D:3) a +0 robe (3, -3, D:3) a +0 ring mail (6, 7, D:3) a +0 ring mail (7, -3, D:3) a scroll of identify (8, 3, D:3) a staff of conjuration