Riph Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 11, D:1) a rat skeleton (5, 5, D:1) a hobgoblin skeleton (12, -10, D:1) a +0 club a goblin skeleton (13, -11, D:1) a bat skeleton (20, 22, D:1) a +0 club a rat corpse (skeletalised by now) (21, 14, D:1) a quokka corpse (skeletalised by now) (24, 15, D:1) a bat corpse (skeletalised by now) (29, -16, D:1) a bat corpse (skeletalised by now) (35, -7, D:1) a quokka corpse (skeletalised by now) (37, 13, D:1) a +0 sling (39, 3, D:1) a jackal corpse (skeletalised by now) (39, 5, D:1) a jackal corpse (skeletalised by now) (40, -10, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (0, 24, D:2) 12 gold pieces (14, 33, D:2) a +0 dagger (18, 24, D:2) a frilled lizard corpse (skeletalised by now) (32, -8, D:2) a +0 mace (33, 33, D:2) a +0 robe the human corpse of Sigmund (skeletalised by now) (34, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (3, -4, D:3) a ribbon worm corpse (13, -18, D:3) a ribbon worm corpse (23, -16, D:3) a bat corpse