Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13702610604535120946 206 Riph the Trooper (level 5, -1/43 HPs) Began as a Demonspawn Monk on Oct 14, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (1301 turns). Riph the Trooper (Demonspawn Monk) Turns: 1301, Time: 00:02:07 Health: -1/43 AC: 2 Str: 12 XL: 5 Next: 53% Magic: 5/5 EV: 12 Int: 12 God: Gold: 176 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . f - +0 scythe rCold . . . [offhand occupied] rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, ambrosia-drunk A: antennae 1, demonic magic 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 spear f - a +0 scythe (weapon) Missiles k - a throwing net (quivered) m - 3 silver javelins p - 4 javelins Armour b - a +0 robe (worn) d - an orb of light Scrolls e - 3 scrolls of brand weapon {unknown} g - a scroll of poison {unknown} h - a scroll of identify {unknown} j - 2 scrolls of vulnerability {unknown} n - a scroll of fog {unknown} o - a scroll of acquirement {unknown} Potions i - a potion of might l - a potion of curing {unknown} q - a potion of brilliance {unknown} Skills: + Level 4.4 Fighting + Level 3.9 Polearms + Level 3.9 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 45% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 45% 2 Lesser Beckoning Tloc 0% N/A 45% 2 Momentum Strike Conj/Tloc 0% 3d8 45% 2 Passwall Erth 0% N/A 69% 3 Swiftness Air 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse nearby enemies. Message History The gnoll shouts! You hit the ribbon worm. The ribbon worm is moderately wounded. You hear a shout! The gnoll barely misses you. The ribbon worm closely misses you. You puncture the ribbon worm! The ribbon worm is severely wounded. The gnoll barely misses you. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The gnoll misses you. The ribbon worm bites you! A gnoll comes into view. It is wielding a +0 flail. You slash the ribbon worm! You kill the ribbon worm! You reach to attack! You barely miss the gnoll. The gnoll hits you with a +0 club. You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: f) +0 scythe Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (58% to hit) You reach to attack! You closely miss the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Reach: f) +0 scythe Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (almost dead, 58% to hit) The gnoll is in the way. You puncture the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You are confused. You feel invigorated. The gnoll hits you with a +0 club! You die... ####.#### #.###... #.......# #. .#j #.......##.. #.......w..# #.......####### ####.#........ #####†####... #......###.## #.....jjj@.# #......##### #.)....# #......# #......# #......# #......# #...... You could see 3 gnolls. Vanquished Creatures Sigmund (D:2) 2 ribbon worms (D:3) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 4 quokkas (D:1) 4 ball pythons 7 bats 7 endoplasms 3 frilled lizards 2 goblins 2 kobolds 3 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 64 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 64 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 612 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 612 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 668 | D:2 | Found a faded altar of an unknown god. 731 | D:2 | Noticed Sigmund 739 | D:2 | Killed Sigmund 740 | D:2 | Reached skill level 4 in Fighting 740 | D:2 | Reached XP level 4. HP: 16/38 MP: 4/4 740 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 740 | D:2 | Reached XP level 5. HP: 18/43 MP: 5/5 1175 | D:2 | You fall into a shaft and drop 1 floor! 1301 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, minmay_misc_feat_alley, minmay_misc_feat_tower, hangedman_decor_slide_cut, minmay_tetromino_l4 D:2: layout_loops_ring, basic_ecumenical_altar, uniq_sigmund D:3: layout_rooms, slow_altar_1, moated_statue Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.9 Dodging | 3 | 3.9 Fighting | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 92 | || 92 Halberd | | 48 || 48 Use: Potion | 2 | 1 || 3 Stab: Sleeping | | 2 || 2 Armour: Robe | 32 | 28 || 60 Dodge: Dodged | 30 | 24 || 54