Riph Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 17, D:1) a +0 dagger (22, -28, D:1) a +0 robe (25, -8, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -11, D:2) a hobgoblin corpse (skeletalised by now) (6, 15, D:2) a +0 dagger (13, -19, D:2) a +0 sling (16, -16, D:2) 3 flux baubles (20, -28, D:2) 2 flux baubles (27, -3, D:2) a +0 plate armour (36, -38, D:2) a +0 sling a +0 club (38, -12, D:2) a +0 quarterstaff (45, -12, D:2) a bat skeleton (46, 1, D:2) a frilled lizard corpse (skeletalised by now) (56, -8, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (14, -2, D:3) a +0 dagger (16, 3, D:3) a +0 robe (18, 4, D:3) a +0 falchion 6 stones a +0 chain mail (25, 20, D:3) a +0 ring mail (29, 20, D:3) 4 large rocks (30, 0, D:3) a +0 falchion (44, 25, D:3) a +0 dagger (48, 2, D:3) a +0 short sword (52, 20, D:3) a +0 robe (53, 19, D:3) a +0 club (54, 17, D:3) a +0 mace a +0 chain mail (54, 18, D:3) a +0 flail (56, 18, D:3) a +0 spear (59, 10, D:3) a +0 leather armour