Riph Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -38, D:1) a bat corpse (skeletalised by now) (8, -44, D:1) 3 stones (8, -36, D:1) a jackal skeleton (9, -36, D:1) a jackal skeleton (11, -27, D:1) a frilled lizard skeleton (13, -45, D:1) a bat corpse (skeletalised by now) (25, -24, D:1) 6 stones (32, -42, D:1) a human skeleton (32, -26, D:1) a +0 dagger a +0 dagger a goblin skeleton (34, -42, D:1) a +0 whip (35, -39, D:1) a +0 spear (38, -49, D:1) a human skeleton (38, -35, D:1) a stone (41, -16, D:1) a +0 spear (43, -21, D:1) a +0 short sword 5 stones (44, -20, D:1) a +0 short sword (45, -41, D:1) a +0 club (45, -16, D:1) a +0 club (46, -41, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (51, -36, D:1) a +0 club Level 2 of the Dungeon (6, 2, D:2) 4 stones (8, 24, D:2) a +0 mace (16, 18, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 5, D:2) a +0 robe a +0 dagger the human skeleton of Jessica (25, 35, D:2) a hobgoblin corpse (skeletalised by now) (28, 10, D:2) a +0 rapier (29, 50, D:2) a ball python corpse (skeletalised by now) (30, 46, D:2) a +0 robe (31, 50, D:2) the felid corpse of Natasha (skeletalised by now) (32, 50, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, 40, D:2) 5 stones (40, 40, D:2) the felid corpse of Natasha (42, 34, D:2) a bat skeleton (44, 7, D:2) a +0 dagger (44, 8, D:2) an adder corpse (skeletalised by now) (48, 10, D:2) a +0 leather armour (55, 17, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking