Riph Level 1 of the Dungeon (2, -15, D:1) a rat corpse (skeletalised by now) (2, 1, D:1) a +0 dagger (11, -11, D:1) a ball python corpse (skeletalised by now) (17, 5, D:1) a +0 club a goblin skeleton (19, 8, D:1) a +1 hand axe of draining (21, 9, D:1) a bat skeleton (25, -16, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (25, -8, D:1) a +0 dagger (26, -25, D:1) an inkwell talisman (33, -18, D:1) a rat skeleton (37, 5, D:1) a +0 short sword (37, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Mus Zuax's Antique Armour Emporium a +0 robe (27 gold) a +3 scale mail of fire resistance (806 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 helmet (139 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) the +5 chain mail "Cucimp" {Harm rElec rN+} (1525 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a scarf of harm (279 gold) an orb of light (372 gold) (0, 0, D:2) a +0 dagger (7, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, -8, D:2) a +0 plate armour (13, 7, D:2) a rat skeleton (14, 14, D:2) a +0 mace (26, -5, D:2) a +0 hand axe (28, 44, D:2) a hobgoblin skeleton (32, 14, D:2) a rat skeleton (32, 24, D:2) an adder skeleton (41, -3, D:2) a +0 rapier (41, 34, D:2) a frilled lizard skeleton (52, -5, D:2) a +2 dagger of venom a +0 robe (55, 34, D:2) a +0 sling (58, 31, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (6, -1, D:3) a +0 morningstar (16, -26, D:3) 2 stones (20, -13, D:3) a +0 dagger a +0 mace a +0 dagger a +0 ring mail a +0 dagger an orc corpse an orc corpse an orc corpse (28, -13, D:3) 12 gold pieces