Riph Level 1 of the Dungeon (0, 4, D:1) a +0 club (8, 31, D:1) a hobgoblin corpse (skeletalised by now) (18, 12, D:1) a jackal skeleton (23, 20, D:1) a +0 short sword (25, 20, D:1) a +0 dagger (29, 17, D:1) a +0 robe (31, 15, D:1) 5 stones (34, 13, D:1) a +0 dagger (35, 8, D:1) a stone (44, 22, D:1) 3 stones (55, 4, D:1) a +0 short sword Level 2 of the Dungeon (1, 8, D:2) a +0 leather armour (11, -3, D:2) a +0 ring mail (14, 33, D:2) an adder skeleton (15, 9, D:2) a +0 club (16, 26, D:2) a +0 short sword a stone (24, 40, D:2) a rat skeleton (30, 25, D:2) 5 stones (37, 33, D:2) the inkwell talisman "Vexze" {Rampage *Corrode Dex+6 Slay+4} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (45, 17, D:2) a +0 robe (46, 5, D:2) 3 flux baubles Level 3 of the Dungeon (8, -1, D:3) a +0 sling (8, 16, D:3) 3 stones (11, -5, D:3) a +0 club a +0 club a goblin skeleton a gnoll skeleton (11, -4, D:3) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 23, D:3) a bat skeleton (17, 20, D:3) a frilled lizard skeleton (18, -1, D:3) a ball python skeleton (18, 20, D:3) a +0 dagger a goblin skeleton a rat skeleton (21, -1, D:3) a +0 rapier (24, 8, D:3) a ball python skeleton (24, 24, D:3) 4 stones (31, -8, D:3) a +0 ring mail (36, 10, D:3) a +0 club (37, 17, D:3) a +0 leather armour (54, 6, D:3) a +0 hammer Level 4 of the Dungeon (0, 2, D:4) a +0 leather armour (23, 23, D:4) a +0 dagger a kobold corpse (skeletalised by now) (25, 36, D:4) a howler monkey corpse (26, 40, D:4) a scroll of enchant weapon (30, 21, D:4) a +0 club an iguana skeleton (31, 44, D:4) a +0 dagger