Riph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (1, 19, D:1) 3 stones (2, -9, D:1) a +0 short sword (4, 19, D:1) a +0 short sword (11, -18, D:1) 7 stones (12, -22, D:1) a frilled lizard corpse (skeletalised by now) (12, 0, D:1) a +0 club a goblin skeleton (16, 2, D:1) 4 stones (40, -20, D:1) a +0 club a kobold skeleton (40, -2, D:1) a bat skeleton (40, 3, D:1) a quokka skeleton (43, -6, D:1) a +0 club Level 2 of the Dungeon (12, 19, D:2) a quill talisman (14, 10, D:2) a +0 club (14, 16, D:2) a ball python corpse (skeletalised by now) (20, 6, D:2) a quokka corpse (skeletalised by now) (30, 21, D:2) a bat corpse (34, 10, D:2) a potion of brilliance (34, 16, D:2) a hobgoblin corpse (43, 15, D:2) a +0 club