Riph Level 1 of the Dungeon (6, 10, D:1) a jackal corpse (skeletalised by now) (7, 11, D:1) a +3 dagger a goblin corpse (skeletalised by now) (8, 10, D:1) a +0 leather armour (9, 5, D:1) a stone (9, 14, D:1) a +0 short sword 4 stones a bat skeleton (9, 15, D:1) a hobgoblin skeleton (10, 11, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 1, D:1) a +0 dagger (13, 15, D:1) a +0 sling (19, 30, D:1) a jackal corpse (skeletalised by now) (20, 29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 13, D:1) a ball python skeleton (27, 14, D:1) a frilled lizard skeleton (28, 15, D:1) a frilled lizard skeleton (30, 22, D:1) a +0 flail a +0 whip 2 stones a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 9, D:2) 4 stones (7, -4, D:2) a rat skeleton (7, -3, D:2) the felid corpse of Natasha (7, -2, D:2) a +0 short sword (9, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 25, D:2) a +0 dagger (21, -16, D:2) a +0 robe (25, -7, D:2) a rat skeleton a jackal skeleton a hobgoblin skeleton a jackal skeleton (27, -7, D:2) a quokka corpse (skeletalised by now) (28, 24, D:2) a +0 short sword (30, 7, D:2) a bat corpse (skeletalised by now) (34, -10, D:2) a +0 leather armour (36, 22, D:2) a +0 helmet