Riph Level 1 of the Dungeon (2, 4, D:1) a hobgoblin corpse (skeletalised by now) (6, -23, D:1) a bat skeleton (9, -44, D:1) a +0 club (12, -2, D:1) a rat corpse (skeletalised by now) (12, 7, D:1) a hobgoblin corpse (skeletalised by now) (14, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -41, D:1) a +0 club a goblin skeleton (31, -42, D:1) a +0 dagger a frilled lizard skeleton (33, -42, D:1) 9 stones (38, -37, D:1) a +0 short sword (40, -27, D:1) a stone (41, -27, D:1) a stone (41, -26, D:1) a stone (42, -28, D:1) a stone (42, -26, D:1) a stone (43, -29, D:1) 3 stones (43, -28, D:1) a stone (43, -27, D:1) a stone (44, -29, D:1) a stone (44, -27, D:1) 2 stones (44, -26, D:1) 4 stones (45, -29, D:1) 3 stones (45, -28, D:1) 2 stones (45, -26, D:1) 4 stones (45, -25, D:1) a stone (45, -23, D:1) a stone (45, -6, D:1) a +0 dagger (46, -29, D:1) 3 stones (46, -27, D:1) 4 stones (46, -26, D:1) 4 stones (46, -25, D:1) 3 stones (46, -10, D:1) a +0 hand axe (47, -40, D:1) 3 stones (47, -29, D:1) a stone (47, -26, D:1) 3 stones (47, -25, D:1) a stone (48, -28, D:1) a stone (48, -26, D:1) a stone (49, -49, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (49, -28, D:1) a stone (49, -27, D:1) a stone (49, -26, D:1) a stone (50, -27, D:1) a stone (52, -27, D:1) a +0 leather armour (53, 7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (55, -48, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, -10, D:1) a quokka corpse (skeletalised by now) (57, -1, D:1) 7 stones (58, -3, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Xuajigup's General Store a medusa talisman (275 gold) a +0 scale mail (44 gold) an amulet of guardian spirit (unknown) (330 gold) a +1 scale mail of willpower (176 gold) a phantom mirror (440 gold) a phantom mirror (440 gold) a scroll of identify (22 gold) a +2 leather armour of poison resistance (176 gold) [Shop] Vevy's Antique Armour Shoppe a +1 cloak of preservation (280 gold) the +1 plate armour of Disappointment {Str+3 Dex+3} (724 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the sphere of Battle (1360 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +1 leather armour of cold resistance (238 gold) a +0 cloak (76 gold) a +0 ring mail (68 gold) a +0 cloak (76 gold) the +4 troll leather armour "Qakloxt" {Will+ Regen+} (809 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a +0 leather armour (34 gold) a +0 chain mail (102 gold) [Shop] Doureng's Magic Scroll Shoppe 2 scrolls of identify (56 gold) a scroll of poison (56 gold) a scroll of summoning (133 gold) a scroll of enchant armour (unknown) (105 gold) 2 scrolls of teleportation (84 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) 2 scrolls of identify (56 gold) a scroll of fog (56 gold) [Shop] Dustrou's Weapon Emporium a +0 mace (33 gold) 7 stones (7 gold) a +0 mace (33 gold) the +5 hand axe "Gitaij" {freeze, rF++} (603 gold) rF++: It greatly protects you from fire. a +0 mace (33 gold) a +0 hand axe (33 gold) [Shop] Tues's Distillery a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of enlightenment (60 gold) a potion of might (48 gold) a potion of resistance (120 gold) a potion of enlightenment (60 gold) (1, 4, D:2) a +0 dagger (2, 33, D:2) a +1 short sword of flaming a stone (3, 21, D:2) an adder skeleton (3, 22, D:2) a +0 whip (4, 1, D:2) a +0 robe (5, 52, D:2) a +0 dagger (6, 3, D:2) 6 stones (6, 40, D:2) a +0 ring mail (7, 37, D:2) a +0 dagger a +0 sling a goblin skeleton (8, 26, D:2) a jackal skeleton a quokka skeleton (9, 26, D:2) a jackal skeleton (12, 39, D:2) a human skeleton (15, 43, D:2) an adder skeleton (16, 37, D:2) a +0 club (20, 6, D:2) the +0 leather armour of Mezcal {Harm +Inv rElec rC-} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. (22, 44, D:2) a +0 robe (23, 27, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 40, D:2) a ball python skeleton (26, 30, D:2) a gold piece (26, 39, D:2) a rat skeleton (27, 39, D:2) a +0 short sword an adder skeleton (28, 37, D:2) a +0 club a +0 sling a goblin skeleton (40, 49, D:2) a +0 short sword (42, 53, D:2) a +0 ring mail (52, 2, D:2) a +0 short sword Level 3 of the Dungeon (2, -6, D:3) a +0 hand axe a +0 leather armour (13, 0, D:3) a +0 chain mail (20, -2, D:3) a +0 dagger (23, 21, D:3) a +0 ring mail (28, 19, D:3) a +0 mace (32, -14, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (0, 20, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (10, 17, D:4) a hobgoblin skeleton (16, 39, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, -7, D:4) an adder skeleton (18, 40, D:4) a hobgoblin corpse (skeletalised by now) (18, 41, D:4) a +0 club (18, 42, D:4) a +0 club a goblin corpse (skeletalised by now) (19, 41, D:4) a +0 club a goblin corpse (skeletalised by now) (19, 43, D:4) a +0 dagger a +0 spear a +0 animal skin a +0 helmet a +0 dagger of speed (20, 13, D:4) a +0 rapier a +0 ring mail the elf skeleton of Duvessa (21, -1, D:4) a +0 flail of protection a +0 ring mail the human corpse of Edmund (skeletalised by now) (22, 23, D:4) a +0 club (24, 5, D:4) a hound corpse (skeletalised by now) (25, 6, D:4) an adder skeleton (25, 11, D:4) a +0 robe (26, 14, D:4) a hobgoblin skeleton (27, 16, D:4) a +2 short sword of venom (28, -7, D:4) a +0 scythe a +0 robe 2 javelins (30, -1, D:4) a +0 cloak (31, 4, D:4) a +0 short sword a +0 robe (31, 16, D:4) a quokka skeleton (31, 20, D:4) an adder skeleton (32, 20, D:4) a +0 short sword (35, 8, D:4) 2 stones (35, 37, D:4) a +0 mace (37, -10, D:4) a quokka skeleton (38, 26, D:4) 3 stones (41, 4, D:4) a +0 great sword a +0 robe (55, 12, D:4) a +0 ring mail (59, 12, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (8, -25, D:5) a +0 long sword (9, 6, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (17, -17, D:5) an iguana skeleton (21, -15, D:5) a +0 hand axe an orc skeleton (32, -26, D:5) a +0 flail a +0 leather armour (32, -9, D:5) 2 potions of moonshine (33, -4, D:5) a +0 dagger (36, -31, D:5) a +0 chain mail (38, 8, D:5) an iguana corpse (skeletalised by now) (55, -25, D:5) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (55, -22, D:5) a +0 short sword a +0 ring mail a +0 club a +0 chain mail (62, -37, D:5) 5 stones (65, -2, D:5) a +0 hand axe Level 6 of the Dungeon (6, -5, D:6) a +0 ring mail (6, -2, D:6) 6 stones (20, 12, D:6) a staff of alchemy (27, 15, D:6) 3 large rocks (29, 11, D:6) a +0 leather armour (36, 19, D:6) an iguana skeleton (54, 6, D:6) a +0 club (59, -16, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (0, 6, D:7) a +0 quarterstaff (10, 4, D:7) a +0 war axe (19, 12, D:7) a +0 whip (20, 13, D:7) a +0 leather armour a +0 flail a +0 robe a +0 hand axe a +0 short sword (21, 13, D:7) a +0 club (22, 26, D:7) a +0 flail (23, 10, D:7) a +0 dagger (23, 14, D:7) a +0 halberd (23, 25, D:7) a +0 robe a +0 dagger a +0 hand axe (23, 26, D:7) a +0 leather armour a +0 club (23, 35, D:7) a +0 long sword (24, 13, D:7) a +0 club (25, 12, D:7) a +0 scale mail a +0 spear (25, 13, D:7) a +0 spear (35, 21, D:7) a +0 great sword (37, 46, D:7) a +0 pair of boots (46, 17, D:7) an iguana skeleton (46, 19, D:7) a +0 club an orc corpse (skeletalised by now) (47, 9, D:7) a +0 whip a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (47, 47, D:7) 5 gold pieces (50, 11, D:7) a +0 spear a gnoll skeleton (51, 10, D:7) a +0 flail a gnoll skeleton (51, 11, D:7) a +0 spear a +0 whip a gnoll skeleton a gnoll skeleton (51, 13, D:7) a hound skeleton (57, 3, D:7) a +0 ring mail (59, 7, D:7) 3 large rocks Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (12, -16, D:8) a potion of moonshine (26, -10, D:8) 8 stones (39, -11, D:8) a +0 robe a +1 spear (40, -11, D:8) a +0 robe a +2 mace (41, -11, D:8) a +0 robe a +0 short sword (43, -9, D:8) a +0 robe a +0 spear (44, -10, D:8) a +0 robe a +4 hand axe (46, 5, D:8) a +0 pair of gloves (47, -15, D:8) a +0 ring mail (49, -26, D:8) a +2 helmet of see invisible (54, 3, D:8) 6 stones Level 9 of the Dungeon [Shop] Kyovev's Armour Emporium a +0 pair of gloves (63 gold) the +3 leather armour of Hopscotch {rElec rN+++ Int-3 Stlth+} (679 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (533 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). the +2 leather armour of the Lich-sworn {Rampage Int+4} (383 gold) Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). a +0 leather armour (28 gold) a +0 chain mail (84 gold) the +0 leather armour of the Shore {*Slow Int+2 Dex+5} (253 gold) *Slow: It may slow you when you take damage. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). a +1 leather armour of fire resistance (196 gold) a +2 scale mail of fire resistance (294 gold) a +10 plate armour of ponderousness (630 gold) (0, 0, D:9) a +4 chain mail a +0 glaive a +0 dagger (2, 0, D:9) a +0 mace (3, -18, D:9) a +1 hand axe of electrocution (4, 0, D:9) a +0 giant spiked club a +0 dire flail (5, 15, D:9) a +0 hand axe (6, 10, D:9) a +0 sling (11, 11, D:9) a +0 robe a +0 dagger (12, 9, D:9) a +0 mace (13, -2, D:9) a +0 quarterstaff (14, 10, D:9) a +0 dagger (19, -2, D:9) a +0 short sword (23, 16, D:9) a +0 whip (25, 6, D:9) a +0 helmet (27, -17, D:9) a +0 short sword a +0 plate armour a +0 hand axe (28, -17, D:9) a +2 short sword of venom (31, -1, D:9) a +0 leather armour (31, 2, D:9) a +0 giant club a +0 giant club (32, -25, D:9) a +0 club (32, 13, D:9) a +1 flail of protection Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 robe (0, 3, D:10) a +3 war axe a +0 robe (1, -18, D:10) a +0 dagger 2 stones a +0 whip (2, -18, D:10) a +0 short sword 4 stones (2, -17, D:10) a +0 hand axe a +0 dagger (2, -16, D:10) a +0 flail a +0 mace a +0 trident (2, -15, D:10) a +0 short sword 5 stones a +0 dagger a +0 robe (2, 6, D:10) a +0 robe a +1 halberd of protection (3, -15, D:10) a +0 dagger 2 stones a +0 hand axe (3, 7, D:10) a +0 robe a +3 morningstar a +0 robe a +0 long sword (4, -15, D:10) a +0 club (5, -20, D:10) a +0 dagger (5, -18, D:10) a +0 flail a +0 ring mail (5, -16, D:10) a +0 falchion (6, -20, D:10) a +1 short sword of electrocution (14, -2, D:10) a +0 robe (40, -8, D:10) a +0 robe (43, 5, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 kite shield (6, -8, D:11) a scroll of noise (13, -24, D:11) a scroll of teleportation (14, -20, D:11) 5 stones 17 gold pieces (14, -18, D:11) 9 stones the Ecumenical Temple Level 1 of the Lair of Beasts (1, -3, Lair:1) a +0 shortbow (21, -8, Lair:1) a +0 rapier (21, 3, Lair:1) 7 gold pieces (31, 13, Lair:1) a +0 club (34, -18, Lair:1) a +0 whip (57, -10, Lair:1) 3 large rocks