Riph Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (1, -1, D:1) a +0 dagger (7, -8, D:1) a +0 buckler (9, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -8, D:1) a +0 dagger (13, 12, D:1) a frilled lizard corpse (skeletalised by now) (16, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, -4, D:1) a +0 dagger (26, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, -6, D:1) a +0 trident (30, 11, D:1) a staff of conjuration (31, 15, D:1) a rat corpse (32, -6, D:1) a +0 robe (32, 14, D:1) a bat corpse (34, -21, D:1) a quokka skeleton (47, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 9, D:2) a scroll of fog (3, 2, D:2) a scroll of revelation