Riph Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -11, D:1) a +0 dagger a goblin skeleton a ball python skeleton (6, -8, D:1) a +0 cloak (9, 4, D:1) a +0 leather armour (11, -21, D:1) a +0 dagger (12, -20, D:1) a +0 dagger a kobold skeleton (13, 1, D:1) a +0 hand axe (14, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 16, D:1) a quokka corpse (skeletalised by now) (19, -23, D:1) a quokka skeleton (20, 2, D:1) a +0 short sword a quokka skeleton a kobold skeleton (25, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -10, D:1) a ball python corpse (skeletalised by now) (26, -9, D:1) a rat corpse (skeletalised by now) (29, -20, D:1) a bat corpse (skeletalised by now) (31, -11, D:1) a +0 dagger (35, 5, D:1) a +0 dagger (36, 6, D:1) a +0 giant club (42, -20, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (44, -4, D:1) a ball python corpse (skeletalised by now) (44, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jeruc's Distillery a potion of enlightenment (unknown) (60 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of resistance (unknown) (120 gold) a potion of curing (36 gold) (1, -6, D:2) a +0 short sword (4, 3, D:2) a +0 club a +0 dagger a +2 dagger of freezing a +0 dagger a goblin corpse (skeletalised by now) (6, 3, D:2) a +0 dagger a +0 club a +0 dagger 2 stones a +0 club a +0 club a +0 animal skin a +0 helmet of ice a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold skeleton a goblin skeleton the hobgoblin skeleton of Robin (9, 7, D:2) a +0 club (26, 35, D:2) a +0 short sword (29, 5, D:2) a bat skeleton (35, 0, D:2) a +0 dagger a goblin skeleton (40, 7, D:2) a +0 ring mail Level 3 of the Dungeon (1, 24, D:3) a bat corpse (skeletalised by now) (2, 6, D:3) a +0 whip a +0 ring mail a +0 dagger a goblin corpse (skeletalised by now) (3, 6, D:3) a +0 whip a +0 flail a +2 leather armour of poison resistance a +0 war axe an orc corpse (skeletalised by now) (8, -6, D:3) a +0 arbalest (27, 7, D:3) a +0 dagger (35, 16, D:3) a +0 trident (36, 32, D:3) a jackal corpse (skeletalised by now) (37, 30, D:3) a quokka corpse (skeletalised by now) (37, 31, D:3) a jackal corpse (skeletalised by now) (39, 32, D:3) a hobgoblin corpse (skeletalised by now) (40, 31, D:3) a quokka corpse (skeletalised by now) (42, -4, D:3) a +0 halberd a +0 whip a +0 robe a +0 flail a gnoll skeleton (57, 24, D:3) a ball python corpse (skeletalised by now) (59, 12, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Omnyud's Jewellery Shop a ring of flight (unknown) (175 gold) a lupine talisman (150 gold) the amulet "Reudiuzob" {rElec Regen+ Str+5 Dex+2} (587 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). a ring of poison resistance (unknown) (200 gold) a ring of willpower (unknown) (250 gold) a ring of flight (unknown) (175 gold) a ring of willpower (unknown) (250 gold) [Shop] Liwu's Distillery a potion of berserk rage (unknown) (65 gold) 2 potions of attraction (unknown) (78 gold) a potion of curing (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of heal wounds (104 gold) a potion of enlightenment (unknown) (65 gold) a potion of curing (39 gold) [Shop] Hihoho's Jewellery Shoppe an amulet of wildshape (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) a fortress talisman (195 gold) a ring of poison resistance (unknown) (260 gold) a ring of magical power (unknown) (260 gold) [Shop] Qefim's Weapon Boutique a +0 club (7 gold) a +4 scimitar of flaming (459 gold) a +0 quarterstaff (70 gold) the +3 scimitar of the Saviour {flame, rElec Int+5} (704 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 whip (35 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +2 long sword of electrocution (289 gold) a +3 hand axe of distortion (343 gold) a +5 vampiric falchion (504 gold) (6, 9, D:4) a +0 long sword (7, 11, D:4) an iguana skeleton (8, 11, D:4) a +0 scythe a +0 robe a ball python skeleton (11, -2, D:4) a +0 giant club an ogre skeleton (19, 42, D:4) a +0 robe (21, 49, D:4) a kobold corpse (skeletalised by now) (24, 29, D:4) a +0 short sword 5 stones a +0 buckler (24, 54, D:4) an adder corpse (skeletalised by now) (25, 8, D:4) a +0 giant club an ogre skeleton (26, 53, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (28, 10, D:4) a +0 flail (29, 9, D:4) a +0 dagger a +0 robe (29, 51, D:4) a +0 spear (30, 9, D:4) a +0 falchion a +0 ring mail (32, 50, D:4) a +0 spear (36, 18, D:4) a +0 rapier a +2 leather armour of willpower (37, 17, D:4) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (39, 53, D:4) a +0 dagger a goblin corpse (skeletalised by now) (40, 29, D:4) a +2 dagger of venom (still there?) a +0 robe (still there?) (41, 29, D:4) a poisoned dart (42, 28, D:4) a +0 rapier a +0 leather armour (43, 28, D:4) a poisoned dart (43, 43, D:4) a +0 robe (50, 27, D:4) 17 gold pieces (52, 28, D:4) a scroll of identify