Riph Level 1 of the Dungeon (0, 0, D:1) 2 flux baubles (15, 7, D:1) a bat skeleton (16, -3, D:1) a +0 hand axe (17, -17, D:1) a hobgoblin corpse (skeletalised by now) (23, -11, D:1) a rat corpse (skeletalised by now) (23, -5, D:1) 3 stones (23, 8, D:1) a hobgoblin skeleton (23, 12, D:1) a parchment of Ensorcelled Hibernation (24, -27, D:1) a frilled lizard corpse (skeletalised by now) (24, 6, D:1) a rat skeleton (24, 8, D:1) a +1 vampiric short sword (25, 13, D:1) a rat corpse (skeletalised by now) (25, 14, D:1) a +0 sling (26, 15, D:1) a bat corpse (skeletalised by now) (34, -18, D:1) a +0 whip (39, 12, D:1) a ball python corpse (skeletalised by now) (40, 21, D:1) a +0 club (42, -13, D:1) a ball python skeleton (50, 16, D:1) a ball python corpse (skeletalised by now) (57, -4, D:1) a +0 club (62, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 19, D:2) a jackal skeleton a ball python skeleton a jackal skeleton (1, 21, D:2) a +0 spear (6, 1, D:2) a +0 halberd (7, 1, D:2) a +0 club a gnoll skeleton (7, 2, D:2) a +0 spear a gnoll skeleton (11, 8, D:2) a bat skeleton (13, 17, D:2) a rat corpse (skeletalised by now) (19, -8, D:2) a +0 sling (24, 20, D:2) a ball python skeleton (31, 9, D:2) a parchment of Grave Claw (32, 8, D:2) a ball python skeleton (32, 26, D:2) a rat corpse (skeletalised by now) (39, 30, D:2) 4 large rocks Level 3 of the Dungeon (7, 14, D:3) a +0 robe (11, 1, D:3) a +0 short sword (14, 8, D:3) a +1 robe of cold resistance (15, -14, D:3) an adder corpse (25, 16, D:3) an adder corpse (36, -9, D:3) a dart slug corpse (42, 16, D:3) a +0 spear (43, 13, D:3) a +0 flail (still there?) a +0 whip of electrocution (still there?) a gnoll corpse (still there?) (45, 14, D:3) a +0 spear