Riph Level 1 of the Dungeon (2, 18, D:1) a +0 whip 3 stones a kobold skeleton (6, 37, D:1) a +0 short sword 4 stones (9, 12, D:1) a +0 short sword 3 stones (12, 0, D:1) a jackal corpse (skeletalised by now) (12, 1, D:1) a jackal corpse (skeletalised by now) (14, 38, D:1) a +0 club (18, 20, D:1) a +0 leather armour (21, 36, D:1) a bat corpse (skeletalised by now) (22, 36, D:1) a rat skeleton (26, 18, D:1) a quokka skeleton (26, 19, D:1) a rat skeleton (29, 18, D:1) a rat skeleton (31, 9, D:1) a jackal corpse (skeletalised by now) (31, 18, D:1) a quokka skeleton (35, 40, D:1) 6 stones (48, 5, D:1) a +0 flail (49, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (5, 10, D:2) a +0 dagger (7, -6, D:2) a +0 club (14, 3, D:2) a +0 chain mail (19, 36, D:2) a parchment of Summon Ice Beast (20, 1, D:2) a frilled lizard corpse (21, 38, D:2) a jackal corpse