Dungeon Crawl Stone Soup version 0.34-a0-1721-gea148602d5 (webtiles) character file. Game seed: 683066996408046808 33 Riph the Ducker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Dec 10, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (1176 turns). Riph the Ducker (Merfolk Gladiator) Turns: 1176, Time: 00:01:33 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 29% Magic: 3/3 EV: 13 Int: 13 God: Gold: 74 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth + h - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - a throwing net Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of the acrobat (worn) g - an amulet of faith h - a +6 ring of intelligence (worn) Scrolls c - a scroll of immolation {unknown} Skills: + Level 2.9 Fighting + Level 3.8 Long Blades - Level 2.0 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Frozen Ramparts Ice 0% 1d1 75% 3 Stone Arrow Conj/Erth 0% 3d7 75% 3 Martyr's Knell Necr/Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ::! Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The net rips apart, and the gnoll comes free! You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll misses you. You encounter a gnoll. It is wielding a +0 halberd. You barely miss the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll barely misses you. The gnoll misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You slash the gnoll! You kill the gnoll! There is a stone staircase leading down here. No target in view! You climb downwards. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 63% to hit) You throw a throwing net. The throwing net barely misses the gnoll. The gnoll hits you with a +0 club. You die... ##'###.#.#.......#..## #........#..###..#...# #...####.#..#_#..#...# #...# #.#..#'#..#.#.# #...# ##.#.......#.#.# #######..#.......#.#.##### #...#########.......# #######.#......).....####.# ...)....'...+...@##### #.# .|.....##...#.#.j# #.# #########...#.#..# #.# #ß###ß###.).#.#..# #.# ........#.....#..# #.# ........#.....#..# #.# ##.#.#..##....#..# #.# .#............#.(# #.####### .###.#.########..# #........ You could see a gnoll. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 6 bats (D:1) 3 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 318 | D:1 | Found Qopsulo's Book Emporium. 380 | D:1 | Found Ukoon's Book Emporium. 595 | D:1 | Found Citeciat's Distillery. 915 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 953 | D:1 | Found a faded altar of an unknown god. 1175 | D:1 | HP: 1/28 [gnoll/+0 club (5)] 1176 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i, chequers_hall_statues_wall_a, corexii_hall_statues_i, corexii_hall_statues_x, corexii_hall_statues_l, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, nicolae_shop_tiny_real_fake_doors D:2: layout_basic, basic_altar, minivault_4, hex_intersection, uniq_robin, uniq_terence Action || total ---------------------------++------- Attack: Normal || 67 Melee: Long sword || 67 Throw: Throwing net || 2 Javelin || 1 Armour: Leather armour || 43 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1187 | 1082 | 105 | 0 | 876 | 2 | 593.5 | Dungeon | 1187 | 1082 | 105 | 0 | 876 | 2 | 593.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 45 daAuts DLua errors: