Riph Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -15, D:1) a quokka corpse (skeletalised by now) (7, -13, D:1) a +0 ring mail (10, -18, D:1) a +0 rapier (20, 10, D:1) a staff of fire (23, -24, D:1) a +0 short sword a stone (23, -14, D:1) a +0 hand axe (25, -21, D:1) a jackal skeleton a frilled lizard skeleton (31, -3, D:1) 5 stones (41, -4, D:1) a +0 hand axe (42, -23, D:1) a +0 rapier (42, -13, D:1) a ball python skeleton (46, -33, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 30, D:2) a quokka corpse (skeletalised by now) (7, 3, D:2) a +0 club (8, 30, D:2) a +0 club a kobold corpse (skeletalised by now) (10, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 2, D:2) a +0 club a goblin skeleton (19, 18, D:2) a +0 dagger (21, 5, D:2) a rat skeleton (24, -2, D:2) a bat skeleton (26, 16, D:2) a quill talisman (30, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 36, D:2) a frilled lizard corpse (skeletalised by now) (35, 16, D:2) a bat skeleton (36, 21, D:2) an adder skeleton (43, 2, D:2) a rat corpse (skeletalised by now) (43, 7, D:2) a jackal skeleton (44, 7, D:2) a jackal skeleton (44, 10, D:2) a stone Level 3 of the Dungeon