Riph Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (18, 3, D:1) 6 stones (18, 5, D:1) a +0 sling (23, 25, D:1) a rat skeleton a frilled lizard skeleton a hobgoblin skeleton (23, 27, D:1) a +0 short sword a stone a kobold skeleton (24, 25, D:1) a +0 dagger a kobold skeleton (32, -17, D:1) a ball python skeleton (44, 17, D:1) a +0 club a rat corpse (skeletalised by now) (53, 14, D:1) a +0 dagger (55, -16, D:1) a +0 short sword a kobold skeleton (60, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (7, -7, D:2) the felid corpse of Natasha (skeletalised by now) (9, -25, D:2) a bat skeleton (9, -21, D:2) a +0 flail a gnoll corpse (9, -19, D:2) a +0 spear a gnoll corpse (9, -18, D:2) a +0 whip of flaming a +0 flail a gnoll corpse an orc corpse (9, -10, D:2) a rat skeleton the felid skeleton of Natasha (15, -34, D:2) a +0 leather armour (21, -14, D:2) a +0 hand axe (22, -29, D:2) a +0 ring mail (38, 10, D:2) the felid skeleton of Natasha (43, 2, D:2) an adder skeleton (44, -21, D:2) a +0 robe (51, -38, D:2) a +0 dagger Level 3 of the Dungeon