Riph Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, -13, D:1) a +0 club a goblin skeleton (5, 8, D:1) a bat corpse (skeletalised by now) (9, 30, D:1) a bat corpse (skeletalised by now) (11, 13, D:1) a +0 ring mail (12, 20, D:1) a +0 plate armour (18, 10, D:1) a hobgoblin skeleton (20, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 13, D:1) a +0 whip a rat skeleton a kobold skeleton a rat skeleton (34, 14, D:1) a +0 short sword (37, -4, D:1) a +0 club (39, -8, D:1) a +0 whip (44, 4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (45, 13, D:1) a quokka corpse (skeletalised by now) (47, 25, D:1) a +0 short sword a quokka corpse Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 0, D:2) a quokka corpse (8, 4, D:2) a +0 short sword