Riph Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 10, D:1) a +0 spear (11, -12, D:1) a +0 dagger (12, -12, D:1) a +0 club a goblin skeleton (26, 24, D:1) a +0 dagger (30, -23, D:1) a quokka skeleton (31, -24, D:1) a frilled lizard skeleton (33, -24, D:1) a +0 club 4 stones (33, -9, D:1) a quokka corpse (skeletalised by now) (36, -9, D:1) a +0 robe (48, -7, D:1) a +0 short sword a stone a ball python skeleton (50, 0, D:1) a +0 club Level 2 of the Dungeon (19, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 23, D:3) a +0 robe (4, 2, D:3) a +0 dagger an adder skeleton (4, 18, D:3) a +0 short sword (8, 2, D:3) a +0 whip a hobgoblin skeleton (15, 16, D:3) a +0 scale mail (19, -9, D:3) a dart of disjunction (19, -8, D:3) 2 darts of disjunction (23, -6, D:3) a potion of attraction (26, 11, D:3) a ball python corpse (28, 0, D:3) a +0 chain mail