Riph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of electrocution a kobold corpse (skeletalised by now) (0, 20, D:1) a jackal corpse (skeletalised by now) (1, -7, D:1) a +0 dagger (1, 20, D:1) a jackal skeleton (3, -11, D:1) a rat corpse (skeletalised by now) (18, -12, D:1) a ball python skeleton (21, 17, D:1) a hobgoblin skeleton (25, -24, D:1) a bat corpse (skeletalised by now) (29, 28, D:1) a +0 flail (32, -27, D:1) a +0 spear a gnoll corpse (skeletalised by now) (37, 22, D:1) a +0 leather armour (42, -4, D:1) a hobgoblin corpse (skeletalised by now) (57, 7, D:1) a +0 club Level 2 of the Dungeon (6, 18, D:2) a +0 ring mail (16, 29, D:2) 4 gold pieces a +0 club (16, 33, D:2) 6 gold pieces (17, 29, D:2) 5 gold pieces a +0 flail (17, 32, D:2) 8 gold pieces (17, 33, D:2) 6 gold pieces (24, 26, D:2) 2 scrolls of teleportation