Riph Level 1 of the Dungeon (4, 47, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 15, D:1) a frilled lizard skeleton (6, 15, D:1) a +0 spear (9, 15, D:1) a jackal skeleton a jackal skeleton (41, 12, D:1) a ball python skeleton (41, 30, D:1) an inkwell talisman (49, 15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (15, -7, D:2) a jackal corpse (17, -13, D:2) a +0 short sword a +0 scale mail a jackal corpse (17, -12, D:2) a +0 club a frilled lizard corpse a frilled lizard corpse a jackal corpse (21, -9, D:2) a bat corpse (22, -16, D:2) 3 gold pieces (23, -18, D:2) a ball python corpse (skeletalised by now) (24, -19, D:2) 3 stones a +0 dagger a kobold skeleton (24, -17, D:2) a rat corpse (skeletalised by now) (24, -15, D:2) a +0 flail (24, -13, D:2) a scroll of poison (24, -12, D:2) 18 gold pieces (24, -11, D:2) a parchment of Passwall (26, -7, D:2) a +0 robe (30, -11, D:2) a ribbon worm corpse (32, -19, D:2) a potion of mutation (32, -5, D:2) 12 gold pieces Level 4 of the Dungeon (17, 37, D:4) a +0 halberd a gnoll corpse (21, 35, D:4) a curare-tipped dart (22, 38, D:4) a curare-tipped dart a scroll of teleportation