Riph Level 1 of the Dungeon (12, 23, D:1) 3 flux baubles (19, 21, D:1) a ball python corpse (skeletalised by now) (31, 29, D:1) a +0 robe (32, 10, D:1) a +0 club (32, 28, D:1) a +0 club (36, 25, D:1) a +0 dagger (40, 30, D:1) a bat skeleton (40, 31, D:1) a +0 sling (41, 32, D:1) a +0 dagger (42, 28, D:1) a +0 whip a kobold skeleton (42, 32, D:1) a ball python corpse (skeletalised by now) (45, 32, D:1) a +0 dagger a goblin skeleton (49, 10, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (51, 43, D:1) a +0 club (52, 31, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (54, 16, D:1) a +0 whip (55, 27, D:1) a scarab talisman (57, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -25, D:2) a quokka skeleton (2, -34, D:2) a +0 club a goblin skeleton (3, -34, D:2) an adder skeleton (4, -36, D:2) a bat skeleton (5, -15, D:2) a +0 hand axe (8, -33, D:2) a +0 club a kobold corpse (9, -24, D:2) a quill talisman (10, -25, D:2) a +0 quarterstaff (23, -19, D:2) a hobgoblin skeleton (24, -17, D:2) a rat skeleton (26, -21, D:2) a ball python skeleton (38, -29, D:2) a rat skeleton (44, -37, D:2) a +0 trident (44, -30, D:2) a +0 club a +0 robe the human skeleton of Jessica (47, -5, D:2) a +0 short sword 4 stones a kobold corpse (53, -30, D:2) a +0 hammer