Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 9337637407635266449 15 Riph the Magician (level 2, -1/19 HPs) Began as a Demonspawn Hedge Wizard on Jan 4, 2026. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (574 turns). Riph the Magician (Demonspawn Hedge Wizard) Turns: 574, Time: 00:01:08 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 34% Magic: 3/6 EV: 11 Int: 16 God: Gold: 31 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) d - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of necromancy (weapon) Scrolls c - a scroll of torment {unknown} d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 2.3 Conjurations + Level 1.4 Summonings - Level 1.3 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 16% 2 Grave Claw Necr 20% 2d8 16% 2 Blink Tloc 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm hits you. You die... .# #... ###### .# #..# #.... .# #..# #.#.# # )# #..# #.#.###.### .# #..###.......... .#####..............# ............#.#####. .................# .#####..###.#†##@# .# ........#.##J# .# .#######.#...S....... .## #.#....##.#.## .# #....... .. .. #.##>#.# ## # #.... ...)# ##.#.. You could see an endoplasm and a ball python. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 237 | D:1 | Reached skill level 1 in Translocations 527 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 527 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 574 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.1 Conjurations | | 2.3 Summonings | | 1.4 Necromancy | | 1.3 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Staff || 27 Dagger || 6 Cast: Magic Dart || 28 Drink: Magic || 1 Stab: Sleeping || 1 Armour: Robe || 34 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 580 | 580 | 0 | 256 | 211 | 1 | 580.0 | Dungeon | 580 | 580 | 0 | 256 | 211 | 1 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 580 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+