Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 8536248131956176924 35 Riph the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Jan 5, 2026. Slain by Terence ... wielding a +0 short sword of speed (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1679 turns). Riph the Conjurer (Draconian Conjurer) Turns: 1679, Time: 00:02:21 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 16% Magic: 0/7 EV: 11 Int: 20 God: Gold: 115 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . (100%) b - +1 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: attractive A: AC +5, unfitting armour, cold-blooded, armoured tail 1, no potion heal 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +1 whip (weapon) Missiles a - 2 javelins Magical Staves c - a staff of fire Potions g - a potion of magic d - a potion of moonshine Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Confusing Touch Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Potions are less effective at restoring your health. Message History Terence hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword of speed and wearing a +0 chain mail (moderately wounded, weak-willed, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword of speed and wearing a +0 chain mail (moderately wounded, weak-willed, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword of speed and wearing a +0 chain mail (moderately wounded, weak-willed, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword of speed and wearing a +0 chain mail (moderately wounded, weak-willed, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Terence hits you with a +0 short sword of speed. You die... Terence says, "Finally, peace and quiet." .# .# ############### .# #............>#### .###.#########......# ..)....# #......# .....#.# #......# .....#.# #......# ..#.##.# #.@....# )##.##.# #@# ....##.#########.# .................# ############.###.# # #.# #+# # #.# # #.# ###### #.# ......# #.. You could see Terence (weak-willed). Vanquished Creatures 2 dart slugs 2 ribbon worms (D:2) An orc (D:2) 3 hobgoblins 2 quokkas (D:2) 3 bats 5 endoplasms 4 frilled lizards A goblin (D:2) 2 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 477 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1408 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1657 | D:2 | Encountered Terence 1668 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1679 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_corner_1, chequers_serial_rivers_micro_a, fountainhead, minmay_misc_feat_rows D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 53 Melee: Unarmed || 13 Whip || 40 Tailslap || 10 Punch || 1 Cast: Magic Dart || 58 Drink: Heal wounds || 1 Might || 1 Attraction || 1 Cancellation || 1 Mutation || 1 Read: Identify || 1 Enchant weapon || 1 Vulnerability || 1 Stab: Sleeping || 3 Armour: None || 37 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1687 | 1676 | 11 | 256 | 1192 | 2 | 843.5 | Dungeon | 1687 | 1676 | 11 | 256 | 1192 | 2 | 843.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 817 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+