Riph Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 22, D:1) a bat skeleton (25, 13, D:1) a bat skeleton (26, 19, D:1) a +0 dagger a goblin skeleton (28, -1, D:1) a ball python corpse (skeletalised by now) (29, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 19, D:1) a +0 short sword 8 stones a +0 whip a kobold skeleton (37, 19, D:1) a +0 short sword (39, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 11, D:1) a bat corpse (skeletalised by now) (41, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 12, D:1) a frilled lizard corpse (skeletalised by now) (42, 13, D:1) a +0 club (45, 26, D:1) a +0 ring mail (49, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 1, D:2) a scroll of blinking (5, 3, D:2) a +0 ring mail (17, -9, D:2) a scroll of identify (25, -4, D:2) a +0 dagger a kobold corpse (25, 2, D:2) a +0 mace (28, 5, D:2) a +0 dagger a goblin corpse (29, 6, D:2) a rat corpse (45, 1, D:2) a quokka corpse