Riph Level 1 of the Dungeon (1, -6, D:1) a +0 plate armour (10, -2, D:1) a hobgoblin skeleton (14, -1, D:1) 2 stones (17, 26, D:1) a ball python skeleton (27, 37, D:1) a quokka corpse (skeletalised by now) (32, 8, D:1) 2 stones (34, 5, D:1) a +0 scale mail (39, 10, D:1) a rat skeleton (39, 47, D:1) a rat corpse (skeletalised by now) (45, 10, D:1) a +0 dagger a goblin skeleton (55, 45, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 18, D:2) a rat corpse (skeletalised by now) (21, -7, D:2) a +0 ring mail (22, -13, D:2) a +0 dagger (29, -18, D:2) a +0 club (30, 13, D:2) a hobgoblin corpse (skeletalised by now) (31, 12, D:2) a hobgoblin corpse (skeletalised by now) (33, 0, D:2) a medusa talisman (34, -15, D:2) a +0 dagger 3 stones a kobold skeleton (34, -13, D:2) a +0 spear a gnoll skeleton (34, -12, D:2) a +0 club 2 stones a kobold skeleton (36, -16, D:2) a bat corpse (39, 7, D:2) a +0 barding