Riph Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 mace (7, 20, D:1) a rat corpse (skeletalised by now) (8, 17, D:1) a +0 mace (8, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 5, D:1) a frilled lizard skeleton (17, 16, D:1) a frilled lizard skeleton (17, 23, D:1) a +0 dagger (26, 14, D:1) a +0 mace (27, 32, D:1) a ball python skeleton (33, 31, D:1) a +0 short sword (43, 4, D:1) a +0 mace (47, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (17, -35, D:2) a potion of curing (21, 0, D:2) a ball python corpse (22, -1, D:2) a +0 club (30, -14, D:2) a +0 dagger (30, -7, D:2) a +0 hand axe