Riph Level 1 of the Dungeon (3, 0, D:1) a +0 spear (4, -3, D:1) a ball python corpse (5, -3, D:1) a quokka corpse a quokka corpse (5, -2, D:1) a frilled lizard corpse (12, -1, D:1) a +0 short sword a kobold skeleton (18, 12, D:1) a hobgoblin corpse (27, 20, D:1) a +0 robe (29, 24, D:1) a +0 dagger (31, -6, D:1) a jackal corpse (skeletalised by now) (31, -5, D:1) a jackal corpse (skeletalised by now) (31, -4, D:1) a jackal corpse (skeletalised by now) (31, 21, D:1) a +0 dagger (33, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, 35, D:1) a +0 club (39, 27, D:1) a bat corpse (skeletalised by now) (41, 15, D:1) a +0 whip 5 stones (45, 4, D:1) a frilled lizard corpse (skeletalised by now) (45, 27, D:1) a ball python corpse (skeletalised by now) (53, 1, D:1) a +0 dagger (55, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, 1, D:1) a quokka corpse (skeletalised by now) (55, 11, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, -7, D:2) a rat corpse