Dungeon Crawl Stone Soup version 0.34-a0-2018-gda32257750 (webtiles) character file. Game seed: 16431957327674171695 32 Riph the Ruffian (level 3, -1/24 HPs) Began as an Octopode Shapeshifter on Jan 15, 2026. Slain by a goblin ... wielding a +2 devious dagger (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (629 turns). Riph the Ruffian (Octopode Shapeshifter) Turns: 629, Time: 00:00:42 Health: -1/24 AC: 1 Str: 15 XL: 3 Next: 27% Magic: 3/3 EV: 12 Int: 12 God: Gold: 24 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) c - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Jewellery c - a ring of resist corrosion (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of enchant weapon {unknown} Potions L - a potion of lignification d - a potion of invisibility {unknown} f - a potion of haste {unknown} j - a potion of cancellation {unknown} Baubles a - 6 flux baubles Skills: + Level 2.2 Fighting + Level 2.3 Dodging * Level 2.2 Stealth + Level 3.2 Unarmed Combat + Level 3.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 45% 2 Vampiric Draining Necr 0% 2d6 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a hobgoblin. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found an escape hatch in the ceiling. Found a stone staircase leading up. You encounter a rat. You encounter a goblin. It is wielding a +2 devious dagger. There are monsters nearby! The rat squeaks loudly. The goblin shouts! You tentacle-slap the rat. You grab the rat. You tentacle-slap the rat, but do no damage. The rat is heavily wounded. You constrict the rat. You kill the rat! The goblin is struck by your quills. The goblin hits you with a +2 devious dagger. You see here a rat corpse. You barely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. The goblin completely misses you. You barely miss the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a +2 devious dagger! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. The goblin hits you with a +2 devious dagger! You die... ####### ####..... # .......g####..### #......@........ #.##.##.####..# #.##....# #.##.##.##.# #.......##.# #.##.#..##.######### # #.#.............. .<..........#######. .....##.###.# You could see a goblin. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 94 | D:1 | Reached skill level 1 in Stealth 107 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/2 469 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/3 608 | D:1 | You fall into a shaft and drop 1 floor! 629 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minmay_pentomino_v2 D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, minmay_indecisive_spiral Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.2 Fighting | | 2.2 Dodging | | 2.3 Unarmed Combat | | 3.2 Shapeshifting | | 3.1 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Unarmed || 49 Constrict || 13 Tentacles || 9 Punch || 3 Stab: Sleeping || 13 Armour: None || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 626 | 0 | 52 | 436 | 2 | 313.0 | Dungeon | 626 | 626 | 0 | 52 | 436 | 2 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 605 daAuts D:2: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+