Riph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (2, 39, D:1) a +0 club a goblin skeleton (7, 20, D:1) a +0 whip a stone (9, 37, D:1) a +0 ring mail (9, 43, D:1) a +0 dagger (10, 38, D:1) a +0 short sword (11, 49, D:1) a +0 short sword (14, 47, D:1) a +0 whip a kobold skeleton (15, 32, D:1) a hobgoblin corpse (skeletalised by now) (18, 44, D:1) a +0 dagger a bat skeleton (33, 5, D:1) 3 stones a +0 club a kobold skeleton (33, 30, D:1) a +0 leather armour (35, -3, D:1) a +0 dagger (35, 26, D:1) a +0 dagger (47, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (12, -31, D:2) a throwing net (14, -27, D:2) a parchment of Vampiric Draining (14, -13, D:2) a quokka corpse (skeletalised by now) (14, -12, D:2) a rat corpse (skeletalised by now) (16, -14, D:2) a +0 club a hobgoblin corpse a goblin corpse (skeletalised by now) (28, -14, D:2) a potion of curing (32, 4, D:2) a quokka corpse (37, -17, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a quokka corpse a goblin corpse (37, -16, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse (39, -20, D:2) a parchment of Scorch