Dungeon Crawl Stone Soup version 0.34-a0-2036-ge09e3b2ff3 (webtiles) character file. Game seed: 7706891167553451257 235 Riph the Changeling (level 5, 0/67 HPs) Began as a Draconian Shapeshifter on Jan 19, 2026. Slain by Edmund ... wielding a +4 dire flail of holy wrath (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:41 (2306 turns). Riph the Changeling (Draconian Shapeshifter) Turns: 2306, Time: 00:02:42 Health: 0/67 AC: 22 Str: 18 XL: 5 Next: 76% Magic: 5/5 EV: 2 Int: 11 God: Gold: 154 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . d - amulet of the acrobat Will +.... (no ring) Stlth + (no ring) HPRegen 0.31/turn a - melded quill talisman MPRegen 0.09/turn %: acrobat @: tree-form, vertiginous, enlightened A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (AC +5), unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Missiles c - 2 poisoned darts (quivered) Jewellery d - an amulet of the acrobat (worn) Talismans a - a quill talisman (worn) b - a protean talisman e - a maw talisman Scrolls c - a scroll of blinking {unknown} w - a scroll of enchant weapon Baubles a - 3 flux baubles Skills: + Level 3.5 Fighting + Level 2.9 Dodging + Level 3.9 Unarmed Combat * Level 4.4 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Frozen Ramparts Ice 0% 1d1 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Swiftness Air 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Edmund hits you with a +4 dire flail of holy wrath! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Edmund. Edmund is heavily wounded. Edmund closely misses you. It was a potion of magic. Magic courses through your body. Edmund hits you with a +4 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * You feel better. Edmund is struck by your quills. Edmund hits you with a +4 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. Edmund hits you with a +4 dire flail of holy wrath. * * * LOW HITPOINT WARNING * * * You completely miss Edmund. Edmund is heavily wounded. Edmund hits you but does no damage. You hit Edmund but do no damage. Your off-hand punch misses Edmund. Edmund is heavily wounded. Edmund hits you with a +4 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is heavily wounded. You feel better. Edmund hits you with a +4 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * You encounter an orc wizard. It is wielding a +0 dagger. It was a potion of enlightenment. Your roots keep you in place. Edmund hits you but does no damage. You encounter an orc. It is wielding a +2 whip of venom. It was a potion of moonshine. You feel tipsy. Edmund hits you with a +4 dire flail of holy wrath. You die... Edmund says, "I'd like to see a scythe do that!" #.#......#..#†....... ######.#.####.#....#.#...# .....[.................... .#####<#.####.........r..# ###.#######.######... #.............##.### #########.###.#..... #####.#.......# #..S#♣#.....?.# #.@.#@#.......# #...#S#.......# #......>......# +...?........## #..........### #.....$....# #.o#.#.....# #..#.#.o...# You could see Edmund, an orc (wandering) and a ball python. Vanquished Creatures An ice beast (D:4) A jelly (D:3) 5 adders 2 dart slugs 2 ribbon worms 10 hobgoblins 2 jackals (D:2) 6 quokkas 3 ball pythons 9 bats 10 endoplasms 5 frilled lizards 5 goblins 6 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Draconian Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 364 | D:1 | Found a faded altar of an unknown god. 625 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1230 | D:2 | Reached XP level 4. HP: 33/37 MP: 4/4 1778 | D:3 | Reached skill level 4 in Shapeshifting 1910 | D:3 | Reached XP level 5. HP: 44/45 MP: 5/5 2137 | D:4 | Encountered an ice beast 2162 | D:4 | Killed an ice beast 2284 | D:4 | Encountered Edmund 2306 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, shapermc_ecumenical_altar_pompeii, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, infiniplex_forest_lined_3_way, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_side_room, infiniplex_forest_clump_curved D:2: layout_basic D:3: layout_rooms D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.9 Fighting | 3 | 3.5 Shapeshifting | 4 | 4.4 Unarmed Combat | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 101 | 80 || 181 Melee: Unarmed | 101 | 80 || 181 Tailslap | 12 | 11 || 23 Punch | 2 | 3 || 5 Throw: Dart | | 3 || 3 Drink: Curing | | 2 || 2 Enlightenment | | 1 || 1 Moonshine | | 1 || 1 Magic | | 1 || 1 Lignification | | 1 || 1 Read: Identify | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: None | 38 | 41 || 79 Dodge: Dodged | 57 | 49 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2300 | 2240 | 60 | 170 | 1627 | 4 | 575.0 | Dungeon | 2300 | 2240 | 60 | 170 | 1627 | 4 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 568 daAuts D:3: 563 daAuts D:4: 201 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+