Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13779480306705731845 4 Riph the Magician (level 1, 16/16 HPs) Began as a Djinni Conjurer on Jan 21, 2026. Got out of the dungeon alive. The game lasted 00:00:23 (537 turns). Riph the Magician (Djinni Conjurer) Turns: 537, Time: 00:00:24 Health: 16/16 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 71 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... g - ring of willpower Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) f - an orb of guile Jewellery g - a ring of willpower (worn) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of poison {unknown} e - 2 scrolls of noise {unknown} h - a scroll of butterflies {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading down. Key pressed, stopping explore. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Key pressed, stopping explore. e - a scroll labelled ELENOA KIANA Key pressed, stopping explore. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You now have 37 gold pieces (gained 3). Key pressed, stopping explore. You see here an orb of guile. f - an orb of guile You now have 56 gold pieces (gained 19). Key pressed, stopping explore. You now have 71 gold pieces (gained 15). e - 2 scrolls labelled ELENOA KIANA (gained 1) Key pressed, stopping explore. Found a club. g - a ring of willpower h - a scroll labelled ATOH GEEGAMUPS g - a ring of willpower (worn) Key pressed, stopping explore. Found a stone staircase leading down. There is an open door here. You see here a stone. Key pressed, stopping travel. You can't go up here! There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! .......#### ..........# .......##.### #'##.#......# #.##.#......######## #.# #.##.....(...'.....##.# #.# ### #.####......##..#..##.# #.# #.. #.# ###+#####..#..##.# #.# #.# #.# #..@..##.# #.# #.. #.# #.....##.# #.# #.. #.# ########.#####.###.# #.#### #########..##........ #.#... ............#.#.##### ..##.#### .........##.#.#.#.... ..##.... ########.##.#.#.#.#.. ..##..# #.#......#.#.# #.##..# #.#....#.#.#.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Riph set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 537 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 6