Dungeon Crawl Stone Soup version 0.34-a0-2062-g69c9decb0d (webtiles) character file. Game seed: 17629630244520623831 3 Riph the Magician (level 1, -1/18 HPs) Began as a Djinni Warper on Jan 21, 2026. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:29 (227 turns). Riph the Magician (Djinni Warper) Turns: 227, Time: 00:00:30 Health: -1/18 AC: 3 Str: 10 XL: 1 Next: 55% Gold: 23 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) c - +0 whip rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Missiles b - 4 darts of disjunction (quivered) Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking c - 2 scrolls of identify {unknown} Potions d - a potion of attraction {unknown} Skills: + Level 2.0 Fighting - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Unarmed Combat + Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy + Level 2.9 Translocations - Level 2.9 Forgecraft - Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 14% 2 b - Lesser Beckoning Tloc 20% N/A 14% 2 c - Teleport Other Tloc 10% N/A 26% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 65% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a dart slug. A dart slug is nearby! You encounter an endoplasm. The endoplasm quivers. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! The cold chills you terribly! The dart slug bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the dart slug. The dart slug is moderately wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You hit the dart slug. The dart slug is almost dead. You barely miss the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You die... ## #.[..##.. .## # #...#.##..#.##. # ......##.#..##.#..# ######....##....## . #..##.#..## ..# #.#.##..#.##..# # #....##....# #..#.##..#.##..# #..##.#@.##.# # #...w##....# #..##.# .##.# #.. #.. .# .. # ..##.. .## ##. #. . #. # You could see a dart slug. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Djinni Warper began the quest for the Orb. 0 | D:1 | Riph set off with the following spells memorised: Blink, | Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 227 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, nicolae_eternal_life, minmay_tripent Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 11 Whip || 7 Armour: Leather armour || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 0 | 183 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 0 | 183 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+