Riph Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -7, D:1) a +0 scale mail (3, -6, D:1) a bat skeleton (6, 8, D:1) a +0 leather armour (6, 10, D:1) a +0 spear (11, 2, D:1) a rat skeleton (22, -11, D:1) a +0 club (24, -15, D:1) a +0 club (25, -16, D:1) a +1 dagger of speed (25, -15, D:1) a rat skeleton (27, -3, D:1) a ball python skeleton (35, -11, D:1) a bat corpse (skeletalised by now) (41, -3, D:1) a +0 club a goblin skeleton (47, -8, D:1) a +0 dagger (48, -15, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (53, -21, D:1) a +0 plate armour Level 2 of the Dungeon (1, -2, D:2) a +0 plate armour (2, -5, D:2) a +0 dagger 2 stones a kobold corpse (3, -3, D:2) a quokka corpse (9, 19, D:2) a rat corpse (skeletalised by now) (19, -2, D:2) a +0 club (20, 20, D:2) a hobgoblin corpse (skeletalised by now) (24, 4, D:2) a +0 chain mail (33, 8, D:2) a bat skeleton a jackal skeleton (34, 7, D:2) a +0 club (34, 9, D:2) a +0 dagger 5 stones a kobold skeleton a jackal skeleton (40, 1, D:2) a rat skeleton (40, 28, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon