Dungeon Crawl Stone Soup version 0.34-a0-2080-g3eaa6fa3b2 (webtiles) character file. Game seed: 18335391358892372221 36 Riph the Shooter (level 3, -4/28 HPs) Began as a Coglin Hunter on Jan 22, 2026. Slain by Terence ... wielding a +3 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (851 turns). Riph the Shooter (Coglin Hunter) Turns: 851, Time: 00:01:01 Health: -4/28 AC: 3 Str: 11 XL: 3 Next: 37% Magic: 3/3 EV: 11 Int: 8 God: Gold: 39 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Ajinder} rCold . . . (100%) c - +0 sling {Soledad} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: mighty, hasted, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ajinder} c - a +0 sling (offhand) {Soledad} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} Skills: + Level 2.4 Fighting * Level 4.0 Ranged Weapons + Level 2.2 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Sigil of Binding Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python attacks as it pursues you! The ball python misses you. The ball python barely misses you. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet completely misses the ball python. The ball python barely misses you. x2 You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. It was a potion of might. You feel very mighty all of a sudden. The ball python bites you. The ball python constricts you. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" It was a potion of haste. You feel yourself speed up. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You see here a ball python corpse. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you with a +3 flail of protection! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# .######.## ......†..#### ......_.....# .........##.########## .....................# .####.########..####.# #. ##.# #.### ### #@# ###.###.###@###.## #######.....@.........# ........##.###.###.##... !.....#.#...........# #.....#...##.###.##... #.....#.#.#..[....#.#.# .#.#.#..#...##.##...#... .#.#.##.#.#.# ..#.#.# #. You could see Terence. Vanquished Creatures An adder (D:2) 4 endoplasms A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 9 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 86 | D:1 | Reached skill level 1 in Stealth 99 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 720 | D:2 | Reached skill level 4 in Ranged Weapons 720 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 777 | D:2 | Found a faded altar of an unknown god. 825 | D:2 | Encountered Terence 851 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a D:2: layout_basic, basic_ecumenical_altar, hex_intersection, nicolae_concentric_dashed_squares_mild, minmay_circled_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Dodging | 2 | 2.2 Ranged Weapons | 4 | 4.0 Fighting | | 2.4 Action || total ---------------------------++------- Fire: Sling || 128 Drink: Haste || 1 Might || 1 Armour: Leather armour || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 871 | 858 | 13 | 0 | 713 | 2 | 435.5 | Dungeon | 871 | 858 | 13 | 0 | 713 | 2 | 435.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+