Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 7094186040873592118 1054 Riph the Apothecary (level 8, -6/52 HPs) Began as a Demonspawn Alchemist on Jan 26, 2026. Killed from afar by Blorkula the orcula (14 damage) ... with a zap ... on level 5 of the Dungeon. The game lasted 00:07:44 (5179 turns). Riph the Apothecary (Demonspawn Alchemist) Turns: 5179, Time: 00:07:44 Health: -6/52 AC: 4 Str: 15 XL: 8 Next: 5% Magic: 6/20 EV: 17 Int: 23 God: Gold: 262 SH: 0 Dex: 10 Spells: 11/17 levels left rFire x . . (150%) b - melded +0 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will +.... d - +6 ring of strength Stlth ++ g - ring of Kizxax {rPois AC+4} HPRegen 0.28/turn f - inkwell talisman of Winter {Rampage +Blink Int+5 Dex-3} MPRegen 0.17/turn %: rampage @: scroll-form, invisible A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (hooves 3), demonic guardian 1, (demonic touch 1), strong-willed 1 a: Evoke Blink (28%) You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons b - a +0 short sword (melded) Armour a - a +0 robe (melded) h - a +0 buckler Magical Staves e - a staff of necromancy Jewellery c - an amulet of faith d - a +6 ring of strength (worn) g - the ring of Kizxax (worn) {rPois AC+4} (You found it on level 6 of the Dungeon) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Talismans f - the inkwell talisman of Winter (worn) {Rampage +Blink Int+5 Dex-3} (You found it on level 7 of the Dungeon) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} k - a scroll of brand weapon {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} j - 2 scrolls of noise {unknown} m - a scroll of summoning {unknown} Potions h - 2 potions of haste e - a potion of enlightenment Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting + Level 5.3(5.8) Conjurations + Level 6.1(6.6) Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 88% 1d3 1% 1 b - Mephitic Cloud Conj/Alch/Air 26% N/A 4% 3 c - Mercury Arrow Conj/Alch 70% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 3% 2 Olgreb's Toxic Radiance Alch 36% N/A 6% 4 Hailstorm Conj/Ice 20% 3d7 8% 3 Sublimation of Blood Necr 8% N/A 11% 2 Sticky Flame Fire/Alch 22% 2d6 21% 4 Confusing Touch Hex 8% N/A 22% 3 Fugue of the Fallen Necr 8% N/A 22% 3 Sigil of Binding Hex 8% N/A 22% 3 Teleport Other Tloc 8% N/A 22% 3 Tukima's Dance Hex 8% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have hooves in place of feet.) A weak demonic guardian rushes to your aid. (Your touch may inflict minor irresistible damage on your foes.) You are strong-willed. (Will+) Message History Your white imp hits the bombardier beetle. The bombardier beetle dies! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (severely damaged, unrewarding, weak, ally target, chance to weaken: 100%) The glob of mercury misses the vampire bat. The glob of mercury hits the vampire bat. The vampire bat looks even weaker. The mercury splashes! The vampire bat looks even weaker. The vampire bat is almost destroyed. The bats swarm back together and Blorkula the orcula reappears in a puff of iridescent mist. Your white imp hits Blorkula the orcula. Your white imp freezes Blorkula the orcula. Blorkula the orcula resists. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Blorkula the orcula, wielding a +0 long sword and wearing a +0 robe (heavily damaged, catching his breath, ally target, chance to weaken: 88%) The glob of mercury hits Blorkula the orcula. Blorkula the orcula looks weaker. Blorkula the orcula is severely damaged. Blorkula the orcula barely misses you. Blorkula the orcula closely misses you. Your white imp hits Blorkula the orcula. Your white imp freezes Blorkula the orcula. Blorkula the orcula resists. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Blorkula the orcula, wielding a +0 long sword and wearing a +0 robe (severely damaged, catching his breath, weak, ally target, chance to weaken: 88%) The glob of mercury hits Blorkula the orcula. Blorkula the orcula looks even weaker. Blorkula the orcula is almost destroyed. Blorkula the orcula casts a spell at you. The zap hits you! You die... Blorkula the orcula shouts, "I believe in me!" ..... .# ##.....#......#### ..# ........##....#.##... #........#........... ####........##.......... ...##............$.#.##.......... .........#........##.##......# .....#.....#......##.....>..## .........#......;###.........#. ................o..#............. ........##.....5†..:.......##.##. ..##............☼.).........# # .......<................#...... ......#.................#...... #..............#........#......# #.......O......###.............# ##...##........# #.....#....... You could see Blorkula the orcula (catching breath, weak, ally target) and a friendly white imp (summoned). Vanquished Creatures Grinder (D:4) Eustachio (D:4) An ogre (D:5) A scorpion (D:6) A marrowcuda (D:7) 2 vampire bats (D:5) A howler monkey (D:4) 4 hounds A gnoll bouda (D:7) An iguana (D:4) 5 gnolls (D:7) 8 adders A white imp (D:7) 4 dart slugs 2 ribbon worms 4 endoplasms 9 hobgoblins 4 jackals (D:3) An orc (D:4) 3 quokkas 6 ball pythons 7 bats 3 frilled lizards 4 goblins (D:4) 8 kobolds 83 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:6) A bombardier beetle (D:5) 2 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riph the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Discovered your monstrous ancestry. 344 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 344 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 985 | D:2 | Reached XP level 3. HP: 19/24 MP: 2/6 1694 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1694 | D:2 | Reached XP level 4. HP: 24/30 MP: 3/8 2478 | D:3 | Learned a level 3 spell: Mephitic Cloud 2481 | D:3 | Learned a level 2 spell: Mercury Arrow 2486 | D:3 | Found Juozevil's Book Emporium. 3192 | D:4 | Encountered Grinder 3232 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 3238 | D:4 | Paralysed by Grinder for 3.5 turns 3244 | D:4 | Killed Grinder 3245 | D:4 | Reached skill level 4 in Alchemy 3245 | D:4 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 3245 | D:4 | Reached XP level 5. HP: 24/35 MP: 8/10 3245 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3245 | D:4 | Reached XP level 6. HP: 29/41 MP: 8/11 3838 | D:4 | Encountered Eustachio 3909 | D:4 | Killed Eustachio 3910 | D:4 | Reached skill level 5 in Alchemy 3944 | D:4 | Reached XP level 7. HP: 39/46 MP: 6/13 4377 | D:5 | Entered Level 5 of the Dungeon 4382 | D:5 | You fall into a shaft and drop 2 floors! 4749 | D:7 | Identified the inkwell talisman of Winter {Rampage +Blink | Int+5 Dex-3} 4894 | D:6 | Reached skill level 5 in Spellcasting 4894 | D:6 | Reached skill level 5 in Conjurations 5097 | D:6 | Identified the ring of Kizxax {rPois AC+4} 5149 | D:5 | Encountered Blorkula the orcula 5152 | D:5 | Reached skill level 6 in Alchemy 5152 | D:5 | Gained mutation: You have hooves in place of feet. [demonic | ancestry] 5152 | D:5 | Reached XP level 8. HP: 34/52 MP: 11/19 5179 | D:5 | Killed from afar by Blorkula the orcula Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms D:2: layout_basic, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_lagoon_b, grunt_ministairs_13 D:3: layout_loops_corners, serial_shops, nicolae_shopburst, nrook_campfire D:4: layout_basic, uniq_eustachio, uniq_grinder D:5: layout_cave_pools, nicolae_overflow_hidden_temple, mainiacjoe_overflow_small_starburst, grunt_temple_overflow_open, minmay_temple_entry_tees, serial_library_hellmonk_narrow_alcove, supply_closet_lemuel, minmay_checkerbox, uniq_blorkula_the_orcula D:6: layout_loops_ring, lemuel_doored_altar, roderic_lattice_a, uniq_crazy_yiuf_cottage D:7: layout_loops_cross, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, minmay_misc_feat_four_crosses, minmay_small_thing Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.3 Spellcasting | 3 4 5 | 5.3 Alchemy | 4 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 31 | 50 | 29 || 110 Melee: Short sword | 29 | 50 | 26 || 105 Unarmed | 2 | | 3 || 5 Kick | 4 | 9 | 8 || 21 Touch | | 9 | 10 || 19 Cast: Poisonous Vapours | 72 | 46 | 42 || 160 Mephitic Cloud | | 1 | 5 || 6 Mercury Arrow | | | 22 || 22 Evoke: Wand of flame | | 7 | 8 || 15 Drink: Haste | | 2 | || 2 Curing | | 1 | || 1 Brilliance | | 1 | || 1 Enlightenment | | 1 | || 1 Cancellation | | 1 | || 1 Mutation | | 1 | || 1 Lignification | | 1 | || 1 Invisibility | | | 1 || 1 Magic | | | 1 || 1 Stab: Sleeping | | 2 | || 2 Confused | | | 2 || 2 Armour: Robe | 39 | 48 | 31 || 118 None | | 12 | 21 || 33 Dodge: Dodged | 41 | 40 | 72 || 153 Form: Scroll | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5215 | 5036 | 179 | 924 | 3273 | 7 | 745.0 | Dungeon | 5215 | 5036 | 179 | 924 | 3273 | 7 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1352 daAuts D:4: 1222 daAuts D:1: 924 daAuts D:3: 911 daAuts D:7: 471 daAuts D:6: 286 daAuts D:5: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+