Riph Level 1 of the Dungeon (9, 14, D:1) 2 large rocks (9, 23, D:1) a staff of alchemy (24, 2, D:1) a +0 mace (26, 9, D:1) a rat skeleton (34, -3, D:1) a +0 dagger (40, 42, D:1) a quokka corpse (skeletalised by now) (44, 25, D:1) a bat skeleton (45, 27, D:1) a frilled lizard skeleton (45, 28, D:1) a rat skeleton (52, 40, D:1) a rat corpse (skeletalised by now) (64, 40, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (1, 34, D:2) a hobgoblin skeleton (8, 41, D:2) a +0 dagger 4 stones (21, 4, D:2) a bat corpse (skeletalised by now) (21, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 6, D:2) a +0 club (28, 2, D:2) a ball python corpse (skeletalised by now) (34, 48, D:2) a +0 short sword (42, 3, D:2) a +0 robe (52, 14, D:2) a +4 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 3, D:3) a +0 club (4, -3, D:3) a +1 short sword of venom 4 stones (14, 16, D:3) a +0 rapier (16, 16, D:3) a scroll of enchant weapon (30, -7, D:3) a bat corpse (34, -1, D:3) a hobgoblin corpse (skeletalised by now) (41, -7, D:3) a +0 flail