Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 10550297789678573180 96 Ritcher the Magician (level 4, -21/30 HPs) Began as a Human Hedge Wizard on Jan 23, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:10:38 (1881 turns). Ritcher the Magician (Human Hedge Wizard) Turns: 1881, Time: 00:10:39 Health: -21/30 AC: 2 Str: 11 XL: 4 Next: 67% Magic: 0/9 EV: 11 Int: 16 God: Gold: 7 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 leather armour Scrolls e - a scroll of enchant armour {unknown} f - a scroll of silence {unknown} j - a scroll of summoning {unknown} l - a scroll of fear {unknown} Potions d - a potion of magic g - a potion of cancellation {unknown} h - 2 potions of might {unknown} i - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} n - a potion of attraction {unknown} Skills: * Level 2.8 Dodging - Level 2.0 Stealth * Level 3.7 Spellcasting * Level 2.9 Conjurations - Level 1.4 Summonings - Level 1.0 Necromancy + Level 1.6 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Grave Claw Necr 12% 2d7 17% 2 Construct Spike Launche Frge 4% 2d3 26% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Launch Clockwork Bee Frge 2% N/A 45% 3 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the ogre. The ogre is moderately wounded. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ..).....##............. ........(..####........ [......).#.# #.)...... ...........# #........ ...........# ######### .........#.# ...........# #########.÷### ... #...@# .⌠.. ####O### .. #......## #.......# #........# #........# ...........# ...........# ...........(. You could see an ogre. Vanquished Creatures A jelly (D:4) A hound (D:4) An adder (D:4) 3 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:4) 2 hobgoblins 3 quokkas 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ritcher the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 197 | D:1 | Reached XP level 2. HP: 9/19 MP: 6/6 1384 | D:2 | You fall into a shaft and drop 2 floors! 1396 | D:4 | Reached XP level 3. HP: 24/24 MP: 2/7 1673 | D:4 | Reached XP level 4. HP: 30/30 MP: 6/9 1849 | D:4 | Noticed an ogre 1881 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_corners, kennysheep_pointless_box D:2: layout_basic, kennysheep_generic_room_13, uniq_sigmund D:4: layout_rooms, minmay_temple_entry_from_below_b Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 70 | 17 || 87 Cast: Magic Dart | 26 | 16 || 42 Stab: Sleeping | 1 | || 1 Armour: Robe | 38 | 14 || 52 Dodge: Dodged | 38 | 20 || 58