Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6136285196761844611 4 Rn357 the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Aug 25, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (51 turns). Rn357 the Conjurer (Octopode Conjurer) Turns: 51, Time: 00:00:43 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 2/3 EV: 12 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. x4 The jackal bites you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. You encounter a goblin. It is wielding a +0 club. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. Something unseen opens the door. There is an open door, spattered with blood here. Things that are here: a +0 club; 2 stones; a kobold corpse The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal pauses to sniff the ground. You barely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barks! The jackal bites you. You die... . ####+#### . ##PP#.#PP## #######.##P~~#.#P.P## ###......##P~~~#.#..PP# ........#P~~~~#.#...PP #......#P~~~~#.#...PP# ###.....h#######.####### .......Shh@.....<......+ ##.....l#######.####### #....g.#P....#.#~~~~P# #...h..#PP...#.#~~~~P# #......##P...#.#~~~P## ####### ##....####P.P#K#~~P## ....... ##..##...##PP#.#PP## .......##...# ....####'#### ........h...# ...... You could see 4 jackals, a goblin, a ball python, a kobold (wandering) and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rn357 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Constrict || 4 Tentacles || 1 Cast: Magic Dart || 4 Armour: None || 13 Dodge: Dodged || 16