Dungeon Crawl Stone Soup version 0.32-a0-1466-gabf264ae7c (webtiles) character file. Game seed: 10685701842849885629 137 RoGGa the Digger (level 5, -10/32 (37) HPs) Began as a Vampire Earth Elementalist on June 16, 2024. Mangled by a wight ... wielding a +3 halberd (19 damage) ... on level 4 of the Dungeon. The game lasted 00:08:35 (3161 turns). RoGGa the Digger(Vampire Earth Elementalist) Turns: 3161, Time: 00:08:36 HP: -10/32 (37) AC: 4 Str: 7 XL: 5 Next: 0% MP: 4/8 EV: 12 Int: 20 God: Gold: 127 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . X - +0 hand axe (flame) rCold . . . (no shield) rNeg . . . W - +2 robe "Miep" {Harm Slay+2 Stlth-} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + U - ring of poison resistance HPRegen 0.45/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: healing quickly, drained A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons s - a +1 dagger X - a +0 hand axe of flaming (weapon) Missiles T - 4 boomerangs Armour a - a +0 robe W - the +2 robe "Miep" (worn) {Harm Slay+2 Stlth-} (You found it on level 3 of the Dungeon) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. Jewellery U - a ring of poison resistance (left hand) Wands p - a wand of polymorph (3) (quivered) Scrolls u - a scroll of noise V - a scroll of teleportation Y - 2 scrolls of fear Potions m - a potion of magic n - a potion of attraction t - a potion of ambrosia C - 2 potions of curing Skills: + Level 1.5 Fighting + Level 3.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 1.5 Conjurations * Level 4.2 Earth Magic * Level 0.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Stone Arrow Conj/Erth 26% 3d8 14% 3 z - Sandblast Erth 38% 2d10 2% 1 P - Passwall Erth 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 17% 2 Sublimation of Blood Necr 2% N/A 24% 2 Dazzling Flash Conj/Hex 10% N/A 34% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Leda's Liquefaction Alch/Erth 5% N/A 54% 4 Petrify Alch/Erth 10% N/A 54% 4 Airstrike Air 1% 2d(1-17) 83% 4 Cause Fear Hex 1% N/A 83% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Summon Lightning Spire Summ/Air 2% N/A 83% 4 Fireball Conj/Fire 2% 3d4 97% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Summon Hydra Summ 1% N/A 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There is a stone staircase leading up here. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 scale mail (will become a dart slug, an ice beast, or a steam dragon, chance to affect: 50%) Edmund resists with some effort. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 scale mail (will become a dart slug, an ice beast, or a steam dragon, chance to affect: 50%) Edmund resists with some effort. Edmund hits you with a +2 flail of holy wrath! You convulse. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 scale mail (will become a dart slug, an ice beast, or a steam dragon, chance to affect: 50%) Edmund resists with some effort. Edmund closely misses you. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 scale mail (will become a dart slug, an ice beast, or a steam dragon, chance to affect: 50%) Edmund resists with some effort. Edmund hits you with a +2 flail of holy wrath! You convulse. * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 scale mail (will become a dart slug, an ice beast, or a steam dragon, chance to affect: 50%) Edmund resists with some effort. Edmund hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * You feel better. Edmund barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Edmund hits you with a +2 flail of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * Edmund says, "You wouldn't believe how much I paid for this flail." Edmund closely misses you. You climb upwards. Your surroundings suddenly seem different. You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Y - 2 scrolls labelled SAVEIB KILOE As you read the scroll of identify, it crumbles to dust. Y - 2 scrolls of fear A wight comes into view. It is wielding a +3 halberd. A wight comes into view. It is wielding a +4 flail. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 halberd and wearing a +0 robe (82% to hit) The blast of sand hits the wight but does no damage. The wight throws a stone. The stone barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 halberd and wearing a +0 robe (82% to hit) The blast of sand hits the wight but does no damage. The wight hits you from afar with a +3 halberd. You feel drained. A wight comes into view. It is wielding a +0 flail. The wight barely misses you. The wight throws a stone. The stone closely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 halberd and wearing a +0 robe (82% to hit) The blast of sand hits the wight! The wight is severely damaged. The wight hits you from afar with a +3 halberd. You feel drained. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 halberd and wearing a +0 robe (severely damaged, 82% to hit) The blast of sand hits the wight. The wight is almost destroyed. The wight hits you from afar with a +3 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 halberd and wearing a +0 robe (almost destroyed, 82% to hit) The blast of sand hits the wight but does no damage. The wight is almost destroyed. The wight hits you from afar with a +3 halberd! Ouch! That really hurt! You die... ....#. .# ...z#. .# ...#. .# .z.. .# ###..#.# ......################# #.z##...............# #.zz.@....<#######.# ####.......### #.......(..# #.#......#.# #.#......#.# #.####.###.# #. #.# #.# #. #.# #.# +###.##.###.# You could see 3 wights. Vanquished Creatures An iguana (D:2) 4 adders 3 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 4 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 4 jackals (D:2) 3 quokkas 9 ball pythons 7 bats 3 frilled lizards 5 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1201 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1201 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/6 1259 | D:2 | Learned a level 3 spell: Passwall 1610 | D:2 | Reached XP level 4. HP: 20/32 MP: 2/7 1664 | D:3 | Reached skill level 4 in Earth Magic 1670 | D:2 | Learned a level 3 spell: Stone Arrow 1760 | D:2 | Reached skill level 3 in Dodging 2467 | D:4 | Noticed Edmund 2564 | D:3 | Identified the +2 robe "Miep" {Harm Slay+2 Stlth-} 3046 | D:4 | Reached XP level 5. HP: 37/37 MP: 5/8 3161 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_loops_ring D:3: layout_basic D:4: layout_basic, minmay_overflow_temple_star_hex, mainiacjoe_overflow_surrounded_room, uniq_edmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.5 Fighting | 1 | 1.5 Earth Magic | 4 | 4.2 Dodging | 3 | 3.1 Stealth | | 3.0 Spellcasting | | 2.0 Evocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 9 || 21 Bite | 1 | 2 || 3 Cast: Sandblast | 46 | 46 || 92 Evoke: Wand | | 6 || 6 Use: Scroll | 7 | 5 || 12 Potion | | 1 || 1 Stab: Sleeping | 3 | 5 || 8 Armour: Robe | 15 | 17 || 32 Dodge: Dodged | 25 | 19 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3211 | 3074 | 137 | 490 | 2026 | 4 | 802.8 | Dungeon | 3211 | 3074 | 137 | 490 | 2026 | 4 | 802.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts D:2: 1061 daAuts D:3: 905 daAuts D:4: 97 daAuts